Wrong display of texture in house

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R.D.
Posts: 28
Joined: Fri Oct 07, 2016 10:41 am

Wrong display of texture in house

Postby R.D. » Mon Dec 05, 2016 6:08 pm

While I was looking at the missing ceiling bug report, I found that in an adjacent house (immediately southwest of the northernmost house in Horshire, Dwynnen) is a wrongly displayed texture of a painting. Not only is the texture different, it seems to be cut off on the right side in Daggerfall Unity.
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R.D.
Posts: 28
Joined: Fri Oct 07, 2016 10:41 am

Re: Wrong display of texture in house

Postby R.D. » Mon Dec 05, 2016 6:25 pm

Dug around a little bit. The painting texture Daggerfall used was in TEXTURE.048, and the one Daggerfall Unity used was in TEXTURE.348.
R.D.
Posts: 28
Joined: Fri Oct 07, 2016 10:41 am

Re: Wrong display of texture in house

Postby R.D. » Mon Dec 05, 2016 6:34 pm

Took a closer look, and it looks like the painting is actually slightly diagonal compared to the wall. I think the reason the side of it is missing in Daggerfall Unity is that it is intersecting the wall. In original Daggerfall there is a little glitchiness in the way the upper right and lower right corner look when you look at it from a position to the right, but it mostly looks fine. There is no glitchiness if you look at it straight on or from a position to the left.

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