Accepted a quest to kill an undead in a remote tavern. I've waited inside more than 120 hours, but it never appears. The killall command showed no enemies.
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Linux #70: Zombie doesn't appear in quest tavern [SOLVED]
- Jay_H
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Linux #70: Zombie doesn't appear in quest tavern [SOLVED]
Last edited by Jay_H on Wed Aug 02, 2017 6:26 am, edited 2 times in total.
- Interkarma
- Posts: 7247
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Re: Linux #70: Zombie doesn't appear in quest tavern
This relates to Quest System Bugs in Fighters Update thread. Specifically:
I'll get this one fixed soon.
Quest script M0B30Y08 wants to place zombie in the target building when two conditions are met:Cannot hot-place a resource to quest marker (i.e. use "place foe" in building while player is inside). Workaround is to exit and re-enter building for placement to run.
- When player is inside building (S.04 is true)
- When it is night-time (S.05 is not true)
I'll get this one fixed soon.
- Interkarma
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Re: Linux #70: Zombie doesn't appear in quest tavern
I've just added hot-placement code now. This should be fixed in next builds (72/72/69 or greater).
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Re: Linux #70: Zombie doesn't appear in quest tavern
That was fast, haha. Great to hear. I'd received a quest earlier to destroy a scorpion within the guild itself; I expect it would have immediately spawned mere feet away from me if the fix was in place. And then I'd have had to change my pants
- Interkarma
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- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux #70: Zombie doesn't appear in quest tavern
Can confirm! I just made that the only quest in my table and exploited hand-in bug until the Fighters Guild was selected for the target building.CM August wrote:That was fast, haha. Great to hear. I'd received a quest earlier to destroy a scorpion within the guild itself; I expect it would have immediately spawned mere feet away from me if the fix was in place. And then I'd have had to change my pants
Scorpion spawned right next to me (which is where the marker is in game data).
Pants were changed.