The icon in the corner of the screen when identifying items is stretched in DF Unity, while it isn't in classic.
I think this may be an issue for the other icons like this as well, although not as noticeable. The backpack icon isn't used in classic but probably shouldn't be stretched to fill the space horizontally like it currently is in DF Unity.
Item identify icon is stretched [resolved]
- Interkarma
- Posts: 7236
- Joined: Sun Mar 22, 2015 1:51 am
Re: Item identify icon is stretched
Thanks. I've changed the loot target icons to use ScaleToFit, which maintains aspect ratio. Previously they were still using the default StretchToFill setting. They look a lot better now.