Linux 83:
Linux 84:
Linux 85:
Linux 84-85: Setup screen uses water, not grass
- Jay_H
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- Interkarma
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Re: Linux 84-85: Setup screen uses water, not grass
Not sure, nothing has really changed in the code that should affect that. If you turn off support for graphical mods and restart, does the problem persist?
- Jay_H
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Re: Linux 84-85: Setup screen uses water, not grass
I just gave it a shot, and 84 stays with the water. 83 and 84 also have no mods.
This is obviously not life or death, so maybe it'll correct itself in later versions and we can leave it alone.
This is obviously not life or death, so maybe it'll correct itself in later versions and we can leave it alone.
- Interkarma
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Re: Linux 84-85: Setup screen uses water, not grass
Cheers. I think what might be happening then is because we're now building with a later version of Unity 5.5. The tilemap shader is possibly having issues on your hardware depending on capabilities.
Try changing "EnableTextureArrays" in settings.ini between true and false and see if one works and not the other.
Let me know how you go.
Try changing "EnableTextureArrays" in settings.ini between true and false and see if one works and not the other.
Let me know how you go.
- Jay_H
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Re: Linux 84-85: Setup screen uses water, not grass
I changed it from True to False, and it's still water in both cases. No big deal
- Interkarma
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Re: Linux 84-85: Setup screen uses water, not grass
Cheers.
I'll fire up my old notebook with a live CD later and see if I can repro myself. As long as the main game textures are working OK, that's what really matters!
I'll fire up my old notebook with a live CD later and see if I can repro myself. As long as the main game textures are working OK, that's what really matters!
- Jay_H
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Re: Linux 84-85: Setup screen uses water, not grass
By the way, you were right about the Texture Arrays thing. I stopped by Wayrest with it off...
When it's on I have no such problem.
When it's on I have no such problem.
- Interkarma
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Re: Linux 84-85: Setup screen uses water, not grass
Now I think about it more, the setup screen probably isn't using texture arrays at all. That would explain why your setting doesn't affect this window.Jay_H wrote: When it's on I have no such problem.
Still good to know. Something to fix down the track a little.