All Platforms #85 - Travel costs and times are too high [RESOLVED]

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Interkarma
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All Platforms #85 - Travel costs and times are too high [RESOLVED]

Post by Interkarma » Tue Oct 10, 2017 11:59 pm

Travel calculations are close to classic within the same region, but when travelling long distances (e.g. Daggerfall to Wayrest) the time results and subsequent expense are much higher than classic. These journeys can take 2x-3x longer and cost substantial gold.

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Jay_H
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Re: All Platforms #85 - Travel costs and times are too high

Post by Jay_H » Wed Oct 11, 2017 1:17 am

The effect of inn/camp is also altered. I was used to about a 20% travel time reduction with inn in classic, but now it feels like it's only a couple of days at most. I'll have to test before I say anything too specific.
**INDEFINITE HIATUS** Current priority list: 1. Writing Archaeologist content; 2. Revamping classic DF quests; 3. Writing new DFU quests. Only in free time, no guarantees made.

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Interkarma
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Re: All Platforms #85 - Travel costs and times are too high

Post by Interkarma » Wed Oct 11, 2017 2:14 am

Lypyl put these calculations together very early on - long before real gold and quest time even existed in the game. I think his work on this can be considered a bit experimental, and definitely needs a tune-up.

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