Quest Editor [0.15.0]

For all talk about quest development - creation, testing, and quest system bug diagnosis.
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TheLacus
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Re: Quest Editor [0.15.0]

Post by TheLacus »

Version 0.15.0 is available from Nexus Mods.

Save inspector is shown as a tree view inside the Debug tab. After you picked QuestData.txt from a save it will list all quests which have corresponding serialized data.

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Jay_H
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Re: Quest Editor [0.15.0]

Post by Jay_H »

TheLacus wrote: Wed Aug 12, 2020 8:55 pm Save inspector is shown as a tree view inside the Debug tab. After you picked QuestData.txt from a save it will list all quests which have corresponding serialized data.
A clever addition, thank you!

You also included the most recent quest actions, so thank you for that! I really appreciate your ongoing work with this tool.
Farewell DFU community! My time here has been a joy.

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Interkarma
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Re: Quest Editor [0.15.0]

Post by Interkarma »

That is seriously very clever and very nice. This will make diagnosing some quest issues from saves much easier. Thank you TheLacus!

haloterm
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Re: Quest Editor [0.15.0]

Post by haloterm »

I noticed today that the possibility to add customs books via "item" (which Hazelnut added in February, see viewtopic.php?p=40134#p40134) is not yet recognized by the editor.

The syntax is:

Code: Select all

Item _TheBook_ book key 33756280
where the number after key is the ID defined in the mapping json file.

The editor gives an "invalid definition" error when this is written in the source of a quest.

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TheLacus
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Re: Quest Editor [0.15.0]

Post by TheLacus »

Thank you for the report, i'll add it for next version.
Mod System documentation - Learn how to create mods for Daggerfall Unity.
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Github Issues - Submit a bug report for the game, including the mod system.

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