Classic unofficial quests

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pango
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Classic unofficial quests

Post by pango »

Hi all,

I was wondering if any unofficial quest made for classic Daggerfall are included by Daggerfall Unity.

I'm asking this, because I have memories of a fighters guild quest (I think it is M0B40Y30) that I couldn't find in DFU "decompiled" quests, so I assume only official quests have been ported.
In this quest, you're supposed to assume security service during a party at a nearby tavern. At some point a guest chokes over (poisonous?) mushrooms and you have to rush to the closest temple (you have very little time) to save him.
That's an ok quest, certainly better than the average go-kill-the-wild-beast usually found in fighters guilds, but that's not the reason why I remember it vividly. I remember it because in the tavern they put to use one of the unused "crowd chatter" sounds that are part of classic Daggerfall release, and it works very well! The tavern really seems to come to life, even if no NPC moves more than usual...
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Interkarma
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Re: Classic unofficial quests

Post by Interkarma »

DFU should be fairly comprehensive. I combined all major quests packs and fan patches before decompiling with TEMPLATE.

Do you remember which pack that quest was from? I can only find one hit on Google and it's a French site. If you can source the QRC and QBN files, it should be easy enough to get into DFU.

It's also really easy to write quests these days, could always recreate it from memory as well.

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pango
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Re: Classic unofficial quests

Post by pango »

I used the famous DaggerfallSetup.exe from UESP/Wiwiland, and this quest is present when I select
  • Live by the sword by GhanBuriGhan: 5 Fighters Guild quests
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Interkarma
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Re: Classic unofficial quests

Post by Interkarma »

Hmm, might have missed this pack in my export, or it didn't decompile properly. I also used DaggerfallSetup as my base.

Not to worry, it's super easy to decompile quests and bundle them into a mod pack these days.

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Jay_H
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Re: Classic unofficial quests

Post by Jay_H »

Yes, that was a very fun quest. It actually branches into several other outcomes. One is that a party guest becomes too rowdy and you have to put him/her down. It makes use of some of DF's talking sounds, which was very unique.

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Hazelnut
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Re: Classic unofficial quests

Post by Hazelnut »

GhanBuriGhan? He knows his RPG mechanics that man, was one of the most interesting posters back in the good old days of the Codex before it was overrun with edgy children.

If he wrote the quest then it's worth adding it into DFU. Interkarma, if you recall I created a quest list for non-original quests we may want to add to DFU. Sounds like this would be a candidate.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Interkarma
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Re: Classic unofficial quests

Post by Interkarma »

Happy for these quests to be included.

Looking at the isolated LBSWORD.ZIP download from UESP (attached), it contains the following 6x QBN files.
  • M0B30Y33
  • M0B40Y30
  • M0B45Y32
  • M0B50Y32
  • M0B50Y34
  • M0B60Y31
None of these are currently present in DFU Quests folder. I'll decompile these and add to core shortly.
Attachments
Lbsword.zip
(55.35 KiB) Downloaded 277 times

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Interkarma
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Re: Classic unofficial quests

Post by Interkarma »

I've decompiled and added all 6x quests from GhanBuriGhan's LBSWORD.ZIP to the Quests folder and and linked up via QuestList-DFU table. Commit details are here:

https://github.com/Interkarma/daggerfal ... ad177189cb

It would be appreciated if someone could test these before next builds please. Please send any minor fixes via PR, and if quest is not working at all, please comment out quest row in QuestList-DFU table and add description of problem to notes.

Thanks all. :)

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pango
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Re: Classic unofficial quests

Post by pango »

Mmmh several things suggest that this pack contains 5 quests only (the pack documentation, the number of quest sources, the 10 files copied by the testqst.bat install file, that match the 10 installed in DaggerfallSetup), I'm suspecting that M0b45y32 is an older version of M0b50y32 that was not really meant to be released...

Code: Select all

ac9830788831c0eab8c0ab581813a62c  M0b30y33.qbn Games/Bethesda Softworks/Daggerfall/arena2/M0B30Y33.QBN
2b67fb659289fd3a59fb2ddefe86e783  m0b30y33.qrc Games/Bethesda Softworks/Daggerfall/arena2/M0B30Y33.QRC
ead4a2fe3512d102a24a533fe09ecac2  M0B40Y30.qbn Games/Bethesda Softworks/Daggerfall/arena2/M0B40Y30.QBN
0dc85c114d7de3ab6aaeebc8826329d4  m0b40y30.qrc Games/Bethesda Softworks/Daggerfall/arena2/M0B40Y30.QRC
d610ab6bca911ba711c8a59ec155a57d  M0b45y32.qbn
c1daf243e0cd00e83bd40f0bb5339b63  m0b4xy32.qrc
7d9d631dd06fa5b7c1fd90e89eecfdc8  M0b50y32.qbn Games/Bethesda Softworks/Daggerfall/arena2/M0B50Y32.QBN
5cc74034899ede77875c2252983834fc  m0b50y32.qrc Games/Bethesda Softworks/Daggerfall/arena2/M0B50Y32.QRC
cce2865a1d011f7ddbf00aa9779c6638  M0b50y34.qbn Games/Bethesda Softworks/Daggerfall/arena2/M0B50Y34.QBN
a880c3d53decfc34ebdc169cdbe6cdfa  m0b50y34.qrc Games/Bethesda Softworks/Daggerfall/arena2/M0B50Y34.QRC
803eed03e52d123f7a2f6cf82e41a07d  m0b60y31.qbn Games/Bethesda Softworks/Daggerfall/arena2/M0B60Y31.QBN
e5171813963da059e437612bb58e9025  m0b60y31.qrc Games/Bethesda Softworks/Daggerfall/arena2/M0B60Y31.QRC
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Interkarma
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Re: Classic unofficial quests

Post by Interkarma »

pango wrote: Sat Sep 29, 2018 10:51 pm Mmmh several things suggest that this pack contains 5 quests only (the pack documentation, the number of quest sources, the 10 files copied by the testqst.bat install file, that match the 10 installed in DaggerfallSetup), I'm suspecting that M0b45y32 is an older version of M0b50y32 that was not really meant to be released...
My source is LBSWORD.ZIP from UESP here. The zip includes 6 quests, but I would agree that M0b45y32 seems off as it doesn't include any text. I'll nuke this one now. If there are any other issues with these quests, please send me a PR to correct. Cheers. :)

I have done what I can to try and help with this request. Currently this is not my focus, and I'd personally prefer not to spend any more time on this. In future, unofficial quests not already included in DFU can be released as optional mod packages by community. You are most welcome for the addition in this case, but I'm going to bow out of this topic now.

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