Hello guys,
If you need help, I'm still on board. I will begin to study Interkarma's Localization Preview to see where all this is going.
[DFUnity/Classic] French Translation
- Daneel53
- Posts: 110
- Joined: Wed Jul 15, 2020 11:15 pm
- Contact:
Re: [DFUnity/Classic] French Translation
In charge of Project French Daggerfall and DaggerfallSetup, dev. of DFTools in English.
French translator for many Warband mods and Bannerlord.
French translator for many Warband mods and Bannerlord.
- pango
- Posts: 3359
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: [DFUnity/Classic] French Translation
Hi All,
Since 0.15.3 is out, it may be time to announce (for those not aware of its existence already), that the french translation mod is available on NexusMods: https://www.nexusmods.com/daggerfallunity/mods/456
For the developers among you, sources are available from here: https://github.com/Daneel53/DFU-en-francais
(including the code of the module in charge of building names translation)
Since 0.15.3 is out, it may be time to announce (for those not aware of its existence already), that the french translation mod is available on NexusMods: https://www.nexusmods.com/daggerfallunity/mods/456
For the developers among you, sources are available from here: https://github.com/Daneel53/DFU-en-francais
(including the code of the module in charge of building names translation)
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart