KoW - D.R.E.A.M.
- King of Worms
- Posts: 4752
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Re: KoW - D.R.E.A.M.
Its using rar5 with high compression (dictionary size 1024) ..maybe thats the reason u had to have rar updated..good job finding it out
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- Posts: 5
- Joined: Sat Jan 30, 2021 12:39 pm
Re: KoW - D.R.E.A.M.
Hello, i've installed the D.R.E.A.M mod and i'm having some trouble. I did as you instructed while installing, downloaded manually, installed a fresh df unity, used the daggerfall files from df unity website, put the 3 folders inside df unity as instructed in the .txt file, but some content is definitely missing, no new weapon textures (in hand) and no new opening sequence or anything. I know for a fact that some time in maybe august 2020, the mod worked on this computer with the same hardware just fine, but this is a fresh install of windows after that. The cursor and menus are different, i think some in game things are different too but most of the stuff is just plain old daggerfall. Please help, thanks!
https://imgur.com/1mWFbNG
https://imgur.com/Wz6c8JN
Ryzen 5 2400G APU with Vega 11 integrated as GPU. 3200MHz 2x8 memory
The same problem that EgoMaster has when he posted about it on 28 January 2021, 10:55AM at https://www.nexusmods.com/daggerfalluni ... ?tab=posts
https://imgur.com/1mWFbNG
https://imgur.com/Wz6c8JN
Ryzen 5 2400G APU with Vega 11 integrated as GPU. 3200MHz 2x8 memory
The same problem that EgoMaster has when he posted about it on 28 January 2021, 10:55AM at https://www.nexusmods.com/daggerfalluni ... ?tab=posts
Specs:
Spoiler!
- theFuzzyDev
- Posts: 2
- Joined: Sat Jan 30, 2021 3:03 am
Re: KoW - D.R.E.A.M.
Thanks! Yeah, wish I figured it out earlier. I lost like 3 hours of awesomeness-to-be-had!King of Worms wrote: ↑Sat Jan 30, 2021 4:53 pm Its using rar5 with high compression (dictionary size 1024) ..maybe thats the reason u had to have rar updated..good job finding it out
The mod is fantastic and the recommends equally so!
Damn you though...
I jumped to linux to escape the nexus.. vortex
and my skyrim mod-use addiction
but you are just pullling me baCK IN-nnnnnnn !@#
Awesome work Team!
theFuzzyDEV----,____________
Spoiler!
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
I have no clue why for some ppl the mod loads up only partially.sckandaz61 wrote: ↑Sat Jan 30, 2021 5:36 pm Hello, i've installed the D.R.E.A.M mod and i'm having some trouble. I did as you instructed while installing, downloaded manually, installed a fresh df unity, used the daggerfall files from df unity website, put the 3 folders inside df unity as instructed in the .txt file, but some content is definitely missing, no new weapon textures (in hand) and no new opening sequence or anything. I know for a fact that some time in maybe august 2020, the mod worked on this computer with the same hardware just fine, but this is a fresh install of windows after that. The cursor and menus are different, i think some in game things are different too but most of the stuff is just plain old daggerfall. Please help, thanks!
https://imgur.com/1mWFbNG
https://imgur.com/Wz6c8JN
Ryzen 5 2400G APU with Vega 11 integrated as GPU. 3200MHz 2x8 memory
The same problem that EgoMaster has when he posted about it on 28 January 2021, 10:55AM at https://www.nexusmods.com/daggerfalluni ... ?tab=posts
Can you pls try downloading the previous version of DREAM 2020/r2 and see if that works?
Just dont use CINEMATICS its not compatible, just forget those for a while and dont even put it in the mods folder.
Also, pls send me the logfiles from:
C:\Users\*** your user name***\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity
Just pack em into rar and drop here in a comment. Do THIS before trying previous version of Dream.
Thanks
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
So you thought you can outrun the TES/NEXUS addiction by a mere switch of the OS?theFuzzyDev wrote: ↑Sat Jan 30, 2021 6:45 pmThanks! Yeah, wish I figured it out earlier. I lost like 3 hours of awesomeness-to-be-had!King of Worms wrote: ↑Sat Jan 30, 2021 4:53 pm Its using rar5 with high compression (dictionary size 1024) ..maybe thats the reason u had to have rar updated..good job finding it out
The mod is fantastic and the recommends equally so!
Damn you though...
I jumped to linux to escape the nexus.. vortex
and my skyrim mod-use addiction
but you are just pullling me baCK IN-nnnnnnn !@#
Awesome work Team!
haha
HAHAH
HAHHAHAHAHHAHAHAH!!!!!
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- Posts: 5
- Joined: Sat Jan 30, 2021 12:39 pm
Re: KoW - D.R.E.A.M.
Okay, i'm sending the log files here. I'll download R2 and try. Without the cinematics too, i don't really care for the cinematics i just want the paperdolls and weapon models looking goodKing of Worms wrote: ↑Sat Jan 30, 2021 8:26 pmI have no clue why for some ppl the mod loads up only partially.sckandaz61 wrote: ↑Sat Jan 30, 2021 5:36 pm Hello, i've installed the D.R.E.A.M mod and i'm having some trouble. I did as you instructed while installing, downloaded manually, installed a fresh df unity, used the daggerfall files from df unity website, put the 3 folders inside df unity as instructed in the .txt file, but some content is definitely missing, no new weapon textures (in hand) and no new opening sequence or anything. I know for a fact that some time in maybe august 2020, the mod worked on this computer with the same hardware just fine, but this is a fresh install of windows after that. The cursor and menus are different, i think some in game things are different too but most of the stuff is just plain old daggerfall. Please help, thanks!
https://imgur.com/1mWFbNG
https://imgur.com/Wz6c8JN
Ryzen 5 2400G APU with Vega 11 integrated as GPU. 3200MHz 2x8 memory
The same problem that EgoMaster has when he posted about it on 28 January 2021, 10:55AM at https://www.nexusmods.com/daggerfalluni ... ?tab=posts
Can you pls try downloading the previous version of DREAM 2020/r2 and see if that works?
Just dont use CINEMATICS its not compatible, just forget those for a while and dont even put it in the mods folder.
Also, pls send me the logfiles from:
C:\Users\*** your user name***\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity
Just pack em into rar and drop here in a comment. Do THIS before trying previous version of Dream.
Thanks
- Attachments
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- logs.zip
- (26.34 KiB) Downloaded 68 times
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Spoiler!
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
Thanks, but I still miss output_log :X Thats why Ive said pack all the txt
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
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- Joined: Sat Jan 30, 2021 12:39 pm
Re: KoW - D.R.E.A.M.
King of Worms wrote: ↑Sun Jan 31, 2021 1:18 pm Thanks, but I still miss output_log :X Thats why Ive said pack all the txt
01.jpg
Well, i don't have that file so this is all i have. Only thing there is is the quest log but it didn't seem to have any relevant information, though i'll add that too.
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- quest_log.zip
- (816 Bytes) Downloaded 65 times
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Spoiler!
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
Ok so there is something wrong with your instalation and game, because that log is created EVERYTIME you start a game. And this will most likely be the reason why dream is not working.. hmmmm.. but what is wrong
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: KoW - D.R.E.A.M.
All your installed mods are disabled, make sure to enable them.sckandaz61 wrote: ↑Sat Jan 30, 2021 9:23 pmOkay, i'm sending the log files here. I'll download R2 and try. Without the cinematics too, i don't really care for the cinematics i just want the paperdolls and weapon models looking goodKing of Worms wrote: ↑Sat Jan 30, 2021 8:26 pmI have no clue why for some ppl the mod loads up only partially.sckandaz61 wrote: ↑Sat Jan 30, 2021 5:36 pm Hello, i've installed the D.R.E.A.M mod and i'm having some trouble. I did as you instructed while installing, downloaded manually, installed a fresh df unity, used the daggerfall files from df unity website, put the 3 folders inside df unity as instructed in the .txt file, but some content is definitely missing, no new weapon textures (in hand) and no new opening sequence or anything. I know for a fact that some time in maybe august 2020, the mod worked on this computer with the same hardware just fine, but this is a fresh install of windows after that. The cursor and menus are different, i think some in game things are different too but most of the stuff is just plain old daggerfall. Please help, thanks!
https://imgur.com/1mWFbNG
https://imgur.com/Wz6c8JN
Ryzen 5 2400G APU with Vega 11 integrated as GPU. 3200MHz 2x8 memory
The same problem that EgoMaster has when he posted about it on 28 January 2021, 10:55AM at https://www.nexusmods.com/daggerfalluni ... ?tab=posts
Can you pls try downloading the previous version of DREAM 2020/r2 and see if that works?
Just dont use CINEMATICS its not compatible, just forget those for a while and dont even put it in the mods folder.
Also, pls send me the logfiles from:
C:\Users\*** your user name***\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity
Just pack em into rar and drop here in a comment. Do THIS before trying previous version of Dream.
Thanks
Code: Select all
ModManager - init finished. Mod Count: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Code: Select all
Using default SoundFont TimGM6mb.sf2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception: Invalid soundfont. Could not find RIFF header.
at DaggerfallWorkshop.AudioSynthesis.Sf2.SoundFont.Load (System.IO.Stream stream) [0x00031] in <64f6760d7da64ba78d768dccbbc0b6d8>:0
at DaggerfallWorkshop.AudioSynthesis.Sf2.SoundFont..ctor (System.IO.Stream stream) [0x00008] in <64f6760d7da64ba78d768dccbbc0b6d8>:0
at DaggerfallWorkshop.AudioSynthesis.Bank.PatchBank.LoadSf2 (System.IO.Stream stream) [0x00001] in <64f6760d7da64ba78d768dccbbc0b6d8>:0
at DaggerfallWorkshop.AudioSynthesis.Bank.PatchBank.LoadBank (DaggerfallWorkshop.AudioSynthesis.IResource bankFile) [0x000bc] in <64f6760d7da64ba78d768dccbbc0b6d8>:0
at DaggerfallWorkshop.AudioSynthesis.Bank.PatchBank..ctor (DaggerfallWorkshop.AudioSynthesis.IResource bankFile) [0x00034] in <64f6760d7da64ba78d768dccbbc0b6d8>:0
at DaggerfallWorkshop.AudioSynthesis.Synthesis.Synthesizer.LoadBank (DaggerfallWorkshop.AudioSynthesis.IResource bankFile) [0x00001] in <64f6760d7da64ba78d768dccbbc0b6d8>:0
at DaggerfallWorkshop.DaggerfallSongPlayer.InitSynth () [0x00100] in <0c481eaade234e00ac22642b88939b0a>:0
at DaggerfallWorkshop.DaggerfallSongPlayer.Start () [0x00000] in <0c481eaade234e00ac22642b88939b0a>:0
Code: Select all
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
DFTFU 1.9.0: Time to init player terrain: 114ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Kow look at the file date in your screenshot.King of Worms wrote: ↑Sun Jan 31, 2021 1:18 pm Thanks, but I still miss output_log :X Thats why Ive said pack all the txt