KoW - D.R.E.A.M.
-
- Posts: 49
- Joined: Tue Nov 03, 2020 3:41 pm
Re: KoW - D.R.E.A.M.
I've also tried to experiment with that faceless lady What do you think?
Spoiler!
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
Not bad but too bright and misses shadows so the face fits more naturaly. A bit more work could make it better. Good idea tho
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
-
- Posts: 49
- Joined: Tue Nov 03, 2020 3:41 pm
Re: KoW - D.R.E.A.M.
Something like this )
Spoiler!
-
- Posts: 49
- Joined: Tue Nov 03, 2020 3:41 pm
Re: KoW - D.R.E.A.M.
Try to experiment with ebony armor
Create more Daggerfall lore friendly variant and one based on sitrus design (from Oblivion)
Create more Daggerfall lore friendly variant and one based on sitrus design (from Oblivion)
Spoiler!
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
better! The animation got jumpy tho, I hate animating things in photoshop for this reason
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
I dived in the NPC numbers finally and found out good thing...
So we have duplicate npcs - same npc sprite in 2 archives.
Example being the lady mentioned not long ago:
182_45
334_10
So basically it is like this:
NPCs with starting number of 3 are found in the main castles
334 archive - Daggerfalll
346 archive - Wayrest
357 archive - Sentinel
And the other archives are found outside. So basically, the duplicate sprites were created by Bethesda so they dont have to draw new sprites, so they reused the old ones. Which looks bad in game, when you meet the same NPC in a castle, and than at the Temple with different name.
So I GUESS this is the room to introduce more NPCs variants.
I will use 182_45-0 from Sitrus for outside and try to change it a bit in terms of colors, so its not same as mine 334_10 which is used in the castle...
Maybe they are sisters? Now which one would you choose to talk to? Or both?
So we have duplicate npcs - same npc sprite in 2 archives.
Example being the lady mentioned not long ago:
182_45
334_10
So basically it is like this:
NPCs with starting number of 3 are found in the main castles
334 archive - Daggerfalll
346 archive - Wayrest
357 archive - Sentinel
And the other archives are found outside. So basically, the duplicate sprites were created by Bethesda so they dont have to draw new sprites, so they reused the old ones. Which looks bad in game, when you meet the same NPC in a castle, and than at the Temple with different name.
So I GUESS this is the room to introduce more NPCs variants.
I will use 182_45-0 from Sitrus for outside and try to change it a bit in terms of colors, so its not same as mine 334_10 which is used in the castle...
Maybe they are sisters? Now which one would you choose to talk to? Or both?
Spoiler!
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
-
- Posts: 49
- Joined: Tue Nov 03, 2020 3:41 pm
Re: KoW - D.R.E.A.M.
Nice job! It's pleasure for me to be the part of it.King of Worms wrote: ↑Thu Nov 26, 2020 10:09 am
Maybe they are sisters? Now which one would you choose to talk to? Or both?
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
Yup, thanks for cutting that image out
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
-
- Posts: 49
- Joined: Tue Nov 03, 2020 3:41 pm
Re: KoW - D.R.E.A.M.
About cutting...
Found this image of Hircine somewhere in WEB. Cut it and animate it
Found this image of Hircine somewhere in WEB. Cut it and animate it
Spoiler!
- King of Worms
- Posts: 4752
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: KoW - D.R.E.A.M.
Nice, thats a great quality. Are these sprites visuble at the game tho?
I know there are video sequences with these daedras - which we CANT export, why? they look like crap, I want them upscalled and with added sound so this pinacle of a game where you summon your daedra is not this silent blurry mess. Please?
I know there are video sequences with these daedras - which we CANT export, why? they look like crap, I want them upscalled and with added sound so this pinacle of a game where you summon your daedra is not this silent blurry mess. Please?
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz