Re: KoW - D.R.E.A.M.
Posted: Sun Oct 18, 2020 3:56 pm
Thanks, soooo...
The color and light is good, I just reduced the lightness by 7% and it fits the body color quite ok alredy
The face you provided fits the face FACE01I0.CIF_1-0 as it also has no beard.
I had to change the hair and move the face inside the canvas to the right quite a bit and a bit down. Without the hair trim the face was too small. The haircut unfortunatelly means we lost the detailed hair at the border. But honestly it maybe looks better without it, more natural.
The final image looks like this... you can compare it to the face you send me to see the difference.
But this will work. To ease it up and make it work, you should select one specific face from the set, and try to create quite similar one in the SW you use. I will than tweak other stuff so the face actually fits the paperdoll and the helmets
This is how it ended up after a haircut, darkening and moving the head around in the canvas. Id say pretty good for a 1st try. Source head: ABOVE you can see I made the head basically more resemble the source in proportions, shorter hair solved it.
Without the faces being similar to the source, all kind of issues arise. So try to create the faces according to source material and it will all work. And please add the source file name so I know which is which,,, simple 1, 2, 3, 4, 5, .... will do it
About the bodies... I prefer to stay with the painted look. It fits the clothing and armor and weapons/shields well.
Maybe laters we can experiment with it, when heads are done, but its not a priority...
The color and light is good, I just reduced the lightness by 7% and it fits the body color quite ok alredy
The face you provided fits the face FACE01I0.CIF_1-0 as it also has no beard.
I had to change the hair and move the face inside the canvas to the right quite a bit and a bit down. Without the hair trim the face was too small. The haircut unfortunatelly means we lost the detailed hair at the border. But honestly it maybe looks better without it, more natural.
The final image looks like this... you can compare it to the face you send me to see the difference.
But this will work. To ease it up and make it work, you should select one specific face from the set, and try to create quite similar one in the SW you use. I will than tweak other stuff so the face actually fits the paperdoll and the helmets
This is how it ended up after a haircut, darkening and moving the head around in the canvas. Id say pretty good for a 1st try. Source head: ABOVE you can see I made the head basically more resemble the source in proportions, shorter hair solved it.
Without the faces being similar to the source, all kind of issues arise. So try to create the faces according to source material and it will all work. And please add the source file name so I know which is which,,, simple 1, 2, 3, 4, 5, .... will do it
About the bodies... I prefer to stay with the painted look. It fits the clothing and armor and weapons/shields well.
Maybe laters we can experiment with it, when heads are done, but its not a priority...