KoW - D.R.E.A.M.

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Izendel
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Joined: Tue Nov 03, 2020 3:41 pm

Re: KoW - D.R.E.A.M.

Post by Izendel »

Finished. Alittle tremor here (because of Photoshop animation issues), but in-game looks normal.
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177_3_anim.gif
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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Nice job, this one was really bad before :)

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Ive found a texture which lacked the winter variant (winter tex was same as summer tex) this was easy to fix... so I added the snow, and recreated the normal/height maps (img 1)

I also experimented with the emission maps. The HDR toning in unity did not work, but recoloring the actual emission map works nicely. Only "problem" is that during the day, the glass is also green (but not bright like at night) You can imagine it like if the glass of the building was colored, and at night, they turn up the lights inside, at day they turn em off..

I might change it to blue tho.. or maybe use blue for temples and green for mages guild, that would be it. Deffo the days of all windows being the same are over, it just need more work (img 2) It will help night navigation and look of night cities.
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Izendel
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Re: KoW - D.R.E.A.M.

Post by Izendel »

Unfortunately, the winter version of 3-d trees is not still realized. With them, the winter holyday spirit will be fully provided )

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Yup but sprites are nicer to me .)

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KovuCougar
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Re: KoW - D.R.E.A.M.

Post by KovuCougar »

Izendel wrote: Tue Dec 01, 2020 10:12 am Unfortunately, the winter version of 3-d trees is not still realized. With them, the winter holyday spirit will be fully provided )
I tried playing with 3d Trees. Unfortunately my i7-7600, 1070ti just couldn't handle the load!

It also tended to mess with Tedious Travel (now Travel Options) if you hit a tree with a corner. The 3d trees were beautiful but did cause too much pain. :lol:

Izendel
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Re: KoW - D.R.E.A.M.

Post by Izendel »

I think, winter trees will be less laggy, because they don't have leaves :D

Izendel
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Re: KoW - D.R.E.A.M.

Post by Izendel »

Where to find this NPC (179_4-0) in game? Want to test how she looks
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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Nice job, met her in middle of desert I guess.. I will send u save file tomorrow when im on my pc

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King of Worms
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Re: KoW - D.R.E.A.M.

Post by King of Worms »

Found em :)
My save had only the shape-shifting lady in it, so I used the wiki and after some trials and errors Ive found a place where all the sprites are used, including this one you did, uff
SAVE42.rar
(240.26 KiB) Downloaded 9 times
Also, Ive read on twitter that pre-beta will be release maybe next week, followed by the beta soon of no major bugs are found. I plan to follow that release with a DREAM release, so ppl can play during the christmass the most up to date DFU+DREAM combo. So if any contributions are about to be made, pls let me know and I will add it to DREAM and test it. Thanks a lot :)

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