Enhanced Sky

A curated forum for compatible and maintained mods. Users are unable to create new topics in this forum but can reply to existing topics. Please message a moderator to have your mod moved into this forum area.
Post Reply
ifkopifko
Posts: 177
Joined: Thu Apr 02, 2015 9:03 am

Re: Enhanced Sky

Post by ifkopifko »

Hi there guys, long time no see/read.

While trying out the first Beta release (release 0.11.0; Win64 build), I have noticed the Enhanced Sky mod gets broken when following conditions are met:
1. Retro mode rendering is turned on (doesn't matter whether with or without the additional retro features like palletisation etc.
2. The Large HUD is set to docked mode (LargeHUDDocked = True)

and

3. When you switch Fullscreen in-game, the Sky gets broken. It gets fixed after you restart DFU, but breaks again if you switch Full-screen again. So if you started the game with fullscreen turned on, it breaks when you turn it off, and vice versa. It's not a big problem, you simply should not touch the fullscreen option during a play session... just set your preference and leave it be. :D


On a side note to this wonderful mod, now that I played DFU after a looooong pause, it strikes me that the colour of the sky does not correlate with the overall scene lighting. Especially during summer (green grass everywhere) at midday (full sunlight). The scene is brightly lit with sunshine, but the sky is quite dark with some clouds... the sky is a lot darker then the world, and it looks out of place. Not sure whether there was any change in lighting in DFU recently (hah, with "recently" I mean something like a year or so... :D ), or maybe it's just my eyes...

User avatar
emmathepony
Posts: 181
Joined: Sat Jun 29, 2019 5:26 pm

Re: Enhanced Sky

Post by emmathepony »

I've noticed it being broke after I go to the controls screen and then return to gameplay. The sky does that vanilla "warping" effect but keeps the enhanced sky textures.

User avatar
pango
Posts: 2767
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Enhanced Sky

Post by pango »

ifkopifko wrote: Fri Dec 18, 2020 3:12 pm 1. Retro mode rendering is turned on (doesn't matter whether with or without the additional retro features like palletisation etc.
Do you also have Distant Terrain installed?
viewtopic.php?p=48192#p48192
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

ifkopifko
Posts: 177
Joined: Thu Apr 02, 2015 9:03 am

Re: Enhanced Sky

Post by ifkopifko »

No, I have tried it with only the enhanced sky mod installed to make sure it is not some interaction.

User avatar
King of Worms
Posts: 3745
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: Enhanced Sky

Post by King of Worms »

I agree that during the day the terrain is lit too much. Thats is smthng I report for years.

Post Reply