[MOD] Cleaned SoundClips

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pango
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Re: [MOD] Cleaned SoundClips

Post by pango »

pango wrote: Sun May 05, 2019 8:03 pm
King of Worms wrote: Sun May 05, 2019 9:29 am Is there some huge obstacle preventing us from implementing basic EAX? To add echo to the indoors, esp dungeons? And to make the sound more sofisticated?
I could be wrong, but I think effects like reverb need informations like room sizes and wall materials sound properties...
And I don't think the dungeons provide such informations, only walls and objects, but most likely no concept of rooms or corridors...
I came across an interesting comparison of sound spatializers for Unity... It seems those don't need any concept of "room" to do their magic
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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King of Worms
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Re: [MOD] Cleaned SoundClips

Post by King of Worms »

Some level 1 plugin sounds promissing ;)

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jayhova
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Re: [MOD] Cleaned SoundClips

Post by jayhova »

It looks like Resonance Audio is the only one that covers IOS. It doesn't look like Oculus even covers Linux right now.
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. Alpha 0.10.7

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emmathepony
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Re: [MOD] Cleaned SoundClips

Post by emmathepony »

How well would this utility work for DFU?

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Rand
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Re: [MOD] Cleaned SoundClips

Post by Rand »

Is there a reason why this mod is not on Nexus?
(It seems like it's lonely on ModDB. :( ;) )

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King of Worms
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Re: [MOD] Cleaned SoundClips

Post by King of Worms »

Hi, Ive noticed some of the sounds are missing in the 1.3 pack
In the readme, you say there are some unused sounds placed in the pack 1.0 but I cant find the download..

Do you please happen to have all the sounds in wav so I can check for those?

Its the sound of the mantella crux chest opening, and the sound of you touching the final gem in the same dungeon.

Thank you :)

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pango
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Re: [MOD] Cleaned SoundClips

Post by pango »

Here are the sounds I converted, volume-adjusted, but never cleaned because I didn't think any of those "numbered" sounds were in use.
I assume the sounds you're looking for are #17 and #21?

P.S. If it saves you some time, the second archive contains a lot of duplicate sounds.
{246,247,248} = {249,250,251} = {252,253,254} = {255,256,257} = {258,259,260} = {261,262,263} = {264,265,266} = {267,268,269} = {270,271,272} = {273,274,275} = {276,277,278} = {279,280,281} = {282,283,284} = {285,286,287} = {288,289,290} = {291,292,293} = {294,295,296}
Attachments
SoundClips-1.0-2.7z
(1.56 MiB) Downloaded 44 times
SoundClips-1.0-1.7z
(1.29 MiB) Downloaded 41 times
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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