[MOD] Cleaned SoundClips

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robertcaseydavis
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Joined: Thu Dec 10, 2020 9:24 am

Re: [MOD] Cleaned SoundClips

Post by robertcaseydavis »

pango wrote: Thu Dec 10, 2020 10:16 am Hi robertcaseydavis,

SountFonts is a format for storing instrument sounds used by music synthesis.
Daggerfall Unity sound clips are noise effects, that's totally unrelated (and I don't remember using SoundFonts term in this thread).

Installation instructions can be found at the end of first post
I got confused because there was no "...\Sound" file in the Unity data file. I had to add my own.

... And it worked! This sounds G R E A T !

Thank you so much. I don't know if having no "Sound" file to start was specific to me, or what. Maybe I deleted it. Hm.

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pango
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Re: [MOD] Cleaned SoundClips

Post by pango »

It's not just you; I don't think ZIP archives can contain empty directories
archive.jpeg
archive.jpeg (41.79 KiB) Viewed 996 times
(a common workaround is to create an empty file in them though)
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

robertcaseydavis
Posts: 4
Joined: Thu Dec 10, 2020 9:24 am

Re: [MOD] Cleaned SoundClips

Post by robertcaseydavis »

pango wrote: Thu Dec 10, 2020 4:43 pm It's not just you; I don't think ZIP archives can contain empty directories
archive.jpeg

(a common workaround is to create an empty file in them though)
I've only ever played consoles and I am not fluent with computers. This is my first attempt at modding anything. Thank you for your quick reply.

You guys are all so kind to share all this with the rest of is who don't know how.

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