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Re: Daggerfall Map Recreation

Posted: Fri Feb 15, 2019 5:12 pm
by King of Worms
Nice, I see u added some smaller lakes as well (or I missed them be4)
I have a feeling the brown areas are highlands, but...

If I could add something, it would be the water ripples around the coastline and islands, like in the original map. I see now you can draw them pretty well, around the see monster and ship. But maybe u already tried and they dont fit the image...

Btw, are you sure about the no borders? I tryed just fast switch at 50% opacity and it looks like this:
Spoiler!
v1jpg.jpg
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Re: Daggerfall Map Recreation

Posted: Fri Feb 15, 2019 9:43 pm
by VMblast
King of Worms wrote: Fri Feb 15, 2019 5:12 pm If I could add something, it would be the water ripples around the coastline and islands, like in the original map. I see now you can draw them pretty well, around the see monster and ship. But maybe u already tried and they dont fit the image...

Btw, are you sure about the no borders? I tryed just fast switch at 50% opacity and it looks like this:
I thought about those ripples when I started painting map. However at the end Ive decided not to follow that approach, since it look to me a bit too much, like everything would be too much over the top. So Ive done that in a more softer stroke. This way the land coast line can pop up better.

Yeah borders that you've added look great. Keep it up. ;) It was just too much for me to do that as well, so I focused only on the map. :P

Re: Daggerfall Map Recreation

Posted: Sat Feb 16, 2019 7:46 am
by VMblast
pango wrote: Fri Feb 15, 2019 4:49 pm I really like the details of the full res version, it's an invite to exploration...
Yeah, thats what Ive thought as well, when I finished it. Because of the details, in it somehow pulls you in to check it out whats in there. I thought thats only me. :)

Re: Daggerfall Map Recreation

Posted: Sat Feb 16, 2019 1:03 pm
by haloterm
This map looks beautiful.

Is it possible that I simply save the picture and put it somewhere in the StreamingAssets folder so the game automatically uses it?

Re: Daggerfall Map Recreation

Posted: Sat Feb 16, 2019 8:17 pm
by King of Worms
You nailed the map, I will add the borders more precisely and send you the png files.

Re: Daggerfall Map Recreation

Posted: Sat Feb 16, 2019 9:44 pm
by VMblast
haloterm wrote: Sat Feb 16, 2019 1:03 pm Is it possible that I simply save the picture and put it somewhere in the StreamingAssets folder so the game automatically uses it?
Thats what Im wondering as well. I guess I have to ask Interkarma about it. :P

King of Worms wrote: Sat Feb 16, 2019 8:17 pm You nailed the map, I will add the borders more precisely and send you the png files.
Awesome! Thanks man. :)

Re: Daggerfall Map Recreation

Posted: Tue Feb 19, 2019 6:20 pm
by King of Worms
btw, saw a update by The Lacus on the github and we will finally be able to import the local maps!! So in next version, if all goes well, the whole map system will be modable and updated!

Ive got those 51 maps ready
Spoiler!
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FMAP0I17.IMG.png
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Re: Daggerfall Map Recreation

Posted: Fri Feb 22, 2019 4:27 pm
by jayhova
I wonder if actual city sizes would ever exceed a single pixel. Wouldn't it be nice if location on the map were dots rather than squares? Maybe slightly different size dots? I mean in addition to different color.

Re: Daggerfall Map Recreation

Posted: Fri Feb 22, 2019 5:09 pm
by Cristalnoir
too classy, very nice work that was expected in passing.
If I can afford to suggest a redesign of the regional maps, let them be more detailed, perhaps.

Re: Daggerfall Map Recreation

Posted: Fri Feb 22, 2019 7:35 pm
by King of Worms
Jayhova, having the locations represented by the circular dots instead of the current pixels/squares might be looking good. These squares are a relic of 320 x 200 resolution limits indeed.
Not sure about variable size of the dots - that would need some testing, to see how it really works ingame. But all the ideas you stated sound good and realistic to me, Id like to see it!

Crystal, I was thinking about making the regional maps more detailed - but than you see the map ingame actually covered with 100s of locations... like this..
hmm.jpg
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...and Ive realized these simple maps are actually good - its clean/clear and you can somehow see what is going on there. But maybe Im wrong and they can be made better. I will gladly offer all the map files to anyone who wants to try something better with it.