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Birds in Daggerfall 2.0
Posted: Sat Jun 29, 2019 10:48 am
by Uncanny_Valley
Mod: Birds in Daggerfall
Mod Version: 2.00
Mod Creator: Uncanny Valley
Mod Description: Adds flying birds in the skies of Daggerfall
v 2.0
- Re-written from scratch with all new graphics
- Adds 3 different kind of birds; crows, geese and hawks.
- Mod setting support to allow users to customize the mod.
- Comes with full source code.
Download Link:
- BirdInDaggerFall2.png (460.63 KiB) Viewed 23337 times
- BirdInDaggerFall1.png (136.86 KiB) Viewed 23337 times
Re: Birds in Daggerfall 2.0
Posted: Sat Jun 29, 2019 12:48 pm
by pango
Welcome back
Those new models look very nice!
P.S.: Works perfectly with Daggerfall 0.8.2 under Linux. It adds so much to the mood, I love it
Re: Birds in Daggerfall 2.0
Posted: Sun Jun 30, 2019 5:52 pm
by Kamer
Re: Birds in Daggerfall 2.0
Posted: Sun Jun 30, 2019 11:14 pm
by InconsolableCellist
I just installed this and it's great! Adds a nice little touch of atmosphere.
Re: Birds in Daggerfall 2.0
Posted: Mon Jul 01, 2019 10:10 am
by King of Worms
Awesome, and its great the code is open now, so it will not get obsolette by a DFU update as the previous versions.
Great job, thank you Uncanny!
Re: Birds in Daggerfall 2.0
Posted: Mon Jul 01, 2019 10:16 pm
by Aleryn
This adds so much subtle life to regular play. Thank you for this.
Re: Birds in Daggerfall 2.0
Posted: Sun Jul 07, 2019 4:40 pm
by mikeprichard
Woah, Uncanny Valley's back! So pleased to see this mod alive again. Hope (s)he's able to find time to keep it working until at least DFU 1.0 if needed.
Re: Birds in Daggerfall 2.0
Posted: Wed Jul 10, 2019 9:00 pm
by Midknightprince
Thank you thank you thank you, love it !
Re: Birds in Daggerfall 2.0
Posted: Mon Jul 15, 2019 8:32 pm
by Vondur
Great! Does more for the game than than I imagined.
Re: Birds in Daggerfall 2.0
Posted: Wed Aug 21, 2019 3:47 am
by Mephilis78
I'll try it, as long as there are no cliff racers involved..... hopefully Barenziah didn't bring any of those with her to wayrest.