Torch Taker
A mod for taking torches from the walls in dungeons and use them as your own.
Download
Premise: I play Daggerfall with light settings set way down and the Improved Interior Light mod. This causes dungeons to be really dark unless there is a lightsource nearby or you use a torch or lantern yourself. I feel this improves the games dungeon crawling atmosphere immensly and adds the extra challaenge of making sure you have packed enough lamp oil or torches for the trip.
Problem: Sometimes I run out of oil or torches. At that point I stumble around in the dark corridors except for when I run into wall-mounted torches. However, this is then just annoying because the obvious solution is just: take the damn torch off the wall and bring it with you!
The mod: If you click a torch in a dungeon, the torch disappears from the wall, plunging the area into darkness but gives you a new torch item in your inventory.
Notes: Compatible with Improved Interior Lighting mod. Torches that are also secret triggers are not possible to take.
Possible Plans:
Make it compatible with HPM.
Be able to take the tall torches as well.
Remove lots of torches when player enters certain types of dungeons.
[MOD] Torch Taker
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
[MOD] Torch Taker
Last edited by Ralzar on Wed Aug 12, 2020 10:49 pm, edited 4 times in total.
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
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Re: [MOD] Torch Taker
Perfect, I really missed this function, thank you
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- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Torch Taker
Thanks
Well, it turned out to go faster than expected. I had so much problems with this mod to start with I expected it to take some time. But I think I just finished it. The mod is compatible with Improved Interior Lighting mod.
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Re: [MOD] Torch Taker
I think I’ll be giving this a try - btw the shortcut in your post points to your wagon mod.Ralzar wrote: ↑Tue Jun 16, 2020 6:55 am Torch Taker
A mod for taking torches from the walls in dungeons and use them as your own.
Download
Premise: I play Daggerfall with light settings set way down and the Improved Interior Light mod. This causes dungeons to be really dark unless there is a lightsource nearby or you use a torch or lantern yourself. I feel this improves the games dungeon crawling atmosphere immensly and adds the extra challaenge of making sure you have packed enough lamp oil or torches for the trip.
Problem: Sometimes I run out of oil or torches. At that point I stumble around in the dark corridors except for when I run into wall-mounted torches. However, this is then just annoying because the obvious solution is just: take the damn torch off the wall and bring it with you!
The mod: If you click a torch in a dungeon, the torch disappears from the wall, plunging the area into darkness but gives you a new torch item in your inventory.
Notes: Compatible with Improved Interior Lighting mod. Torches that are also secret triggers are not possible to take.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Torch Taker
Dammit, fixed.
Btw, this is the light settings I use.
I combine them with the Improved Interior Lighting mod where I leave everything at default mod settings.
Btw, this is the light settings I use.
I combine them with the Improved Interior Lighting mod where I leave everything at default mod settings.
- Baler
- Posts: 225
- Joined: Thu May 23, 2019 1:39 am
- Location: Earth
Re: [MOD] Torch Taker
This is awesome!
Thanks for your continued modding!
any plans to be able to place torches in the spots?
Also using fire isn't realistic in a deep dungeon. You would suffocate to death. But that's off topic.
Thanks for your continued modding!
any plans to be able to place torches in the spots?
Also using fire isn't realistic in a deep dungeon. You would suffocate to death. But that's off topic.
Hidden Gem Mods - Enhanced Sky - Forgotten Quest Pack
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Torch Taker
I haven't thought about placing torches, but sure. I could if I wanted to. I allready do pretty much that with the camping equipment in Clinmates & Calories when I place a campfire.
Not quite sure what to do with that though, or how to make it work within the notext of the game.
Not quite sure what to do with that though, or how to make it work within the notext of the game.
- Aleryn
- Posts: 91
- Joined: Fri Dec 14, 2018 6:59 am
Re: [MOD] Torch Taker
What a whimsical idea for a mod. Thank you for yet another fun and practical mod, Ralzar. Now to go copy those lighting settings and get the improved light mod too...
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- Posts: 40
- Joined: Wed Jul 08, 2020 5:23 pm
Re: [MOD] Torch Taker
Torches go out very quickly, it is impossible to play with dark dungeons and activated "item based player torch". I don't remember, was it like that in the original?
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Torch Taker
Torches picked from the walls have a random condition. So they might last a long while, or a short while. If you want more predictable light sources: that's what the torches and lanterns in shop are for