[MOD] Travel Options

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Hazelnut
Posts: 2664
Joined: Sat Aug 26, 2017 2:46 pm
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Re: [MOD] Travel Options

Post by Hazelnut »

New release v1.3.3 is up on nexus with some fixes. (without the experimental MP skip detection which I've shelved since have had zero feedback and I think that means it's not working as I had hoped)
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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The Holy Knight
Posts: 45
Joined: Wed Jun 26, 2019 11:51 pm

Re: [MOD] Travel Options

Post by The Holy Knight »

I absolutely love this mod, it's excellent :)
I have a suggestion, perhaps making an option to only allow inn fast travel while in a city, and you can only go to another city? I've thought something like you "taking a carriage" somewhere would help have more fast travel options, but have it limited like Ships can be

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Hazelnut
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Joined: Sat Aug 26, 2017 2:46 pm
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Re: [MOD] Travel Options

Post by Hazelnut »

That's a really good idea, so something in between default and tedious presets. So normal fast travel is allowed by ship and from city to city. (carriage)

Anyone else keen on this being added?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Ralzar
Posts: 1762
Joined: Mon Oct 07, 2019 4:11 pm
Location: Norway

Re: [MOD] Travel Options

Post by Ralzar »

Yeah, that seems like a good idea. It will make it feel more connected to the world.
My released mods

"I feel like Ralzar specifically wrote those mods for me and then said "Use them". Just so he could watch me die more."
-FuzzyBeanPlays

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