[MOD] Travel Options

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Ralzar
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Re: [MOD] Travel Options

Post by Ralzar »

NikitaTheTanner wrote: Fri Oct 30, 2020 11:29 am A very cool mod, definitely love using it! Apart from occasional falling through the terrain, didn't have any issues.
This might actually be a DFU problem. In the last few live builds I've had quite a few instances of falling into the void. Usually when entering buildings. Travel Options just makes it more likely to trigger while passing over the terrain.
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NikitaTheTanner
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Re: [MOD] Travel Options

Post by NikitaTheTanner »

I might just be super lazy, but I wish we could have a similar option to travel in bigger towns - just click a place on the map or a shop, and the player would go there x5-x10, preferably with some pathfinding to avoid bumping into walls :lol:

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King of Worms
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Re: [MOD] Travel Options

Post by King of Worms »

Hazelnut wrote: Wed Oct 28, 2020 1:55 pm You can find all the source files in my github repo for dfu mods, would be cool to have a hi res Dream version. I made it from existing textures, with the icons lifted from the original HUD texture with the buttons.

Yes the dots on the map are shown at higher resolution when you have roads installed, cities and towns are 5x5 pixels and all other locations are drawn 3x3.
Hi, Ive made the graphics, but cant inject it in the game as a loose-files to test it out.
Ive made all the buttons (rivers, streams, roads, ports, tracks - On/Off vatiants)
And the main ToControlUi - the Up/Down arrows there already take up the HD DREAM graphics, thats good, saved some time and I did not have to include it in the main image. Ive changed the dungeon style map to a world style, as that is where that icon takes you :geek:
tracksOn.png
tracksOn.png (27.33 KiB) Viewed 654 times
tracksOff.png
tracksOff.png (21.5 KiB) Viewed 654 times
TOcontrolUI.png
TOcontrolUI.png (310.49 KiB) Viewed 654 times
Id like to make it a part of a Dream Hud, so Dream would be basically "Travel options" & "Basic roads" ready, if its possible and ok with you?

Also, would it be possible for you to make the map dot resize a option? I still cant get used to it and Id personally prefer to have the old big dots. On my monitor, the small dots are basically pixel sized, and thats a no go for my eyes.

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Midknightprince
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Re: [MOD] Travel Options

Post by Midknightprince »

Does this mod not work with the footsteps from better immersion ?
When I'm on foot I can't hear my footsteps but I have that mod installed and it changes footstep sounds.
So am I supposed to hear footsteps or not ?
Yeah I know I can just turn it off indulge me..
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Ralzar
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Re: [MOD] Travel Options

Post by Ralzar »

I use both and they both work? Do you mean during travel?
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Midknightprince
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Re: [MOD] Travel Options

Post by Midknightprince »

Ralzar wrote: Sat Oct 31, 2020 9:19 pm I use both and they both work? Do you mean during travel?
Yeah I just can't hear the footsteps from better immersion that's all, it's only when I'm using the auto travel by foot, like on the roads or if I directly bee line to the place through the country.
Manually pushing forward works fine, and I can hear the horse and wagon when I'm auto traveling so it's something with the sound from that mod not working with this one.
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Midknightprince
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Re: [MOD] Travel Options

Post by Midknightprince »

Midknightprince wrote: Sat Oct 31, 2020 10:01 pm
Ralzar wrote: Sat Oct 31, 2020 9:19 pm I use both and they both work? Do you mean during travel?
Yeah I just can't hear the footsteps from better immersion that's all, it's only when I'm using the auto travel by foot, like on the roads or if I directly bee line to the place through the country.
Manually pushing forward works fine, and I can hear the horse and wagon when I'm auto traveling so it's something with the sound from that mod not working with this one.
Unless you are not supposed to hear footsteps when Auto traveling on foot... so that's my question: are you supposed to hear footsteps on foot when auto walking ?
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imsobadatnicknames
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Re: [MOD] Travel Options

Post by imsobadatnicknames »

Midknightprince wrote: Sun Nov 01, 2020 1:35 am
Midknightprince wrote: Sat Oct 31, 2020 10:01 pm
Ralzar wrote: Sat Oct 31, 2020 9:19 pm I use both and they both work? Do you mean during travel?
Yeah I just can't hear the footsteps from better immersion that's all, it's only when I'm using the auto travel by foot, like on the roads or if I directly bee line to the place through the country.
Manually pushing forward works fine, and I can hear the horse and wagon when I'm auto traveling so it's something with the sound from that mod not working with this one.
Unless you are not supposed to hear footsteps when Auto traveling on foot... so that's my question: are you supposed to hear footsteps on foot when auto walking ?
I think Travel Options mod settings allow you to enable/disable footsteps and other sounds while travelling
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0

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Midknightprince
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Re: [MOD] Travel Options

Post by Midknightprince »

imsobadatnicknames wrote: Sun Nov 01, 2020 2:22 am
Midknightprince wrote: Sun Nov 01, 2020 1:35 am
Midknightprince wrote: Sat Oct 31, 2020 10:01 pm

Yeah I just can't hear the footsteps from better immersion that's all, it's only when I'm using the auto travel by foot, like on the roads or if I directly bee line to the place through the country.
Manually pushing forward works fine, and I can hear the horse and wagon when I'm auto traveling so it's something with the sound from that mod not working with this one.
Unless you are not supposed to hear footsteps when Auto traveling on foot... so that's my question: are you supposed to hear footsteps on foot when auto walking ?
I think Travel Options mod settings allow you to enable/disable footsteps and other sounds while travelling
That's not it, it's already turned on and I can hear the footsteps for the wagon and the horse but on foot nothing.
And since I don't want to keep saying it: when I'm manually pushing forward it works fine I can hear it, but when I'm using the auto travel no footstep sounds..

So will somebody please tell me if you're supposed to hear footsteps when you're walking down the road ( on foot) using the auto travel ? And just act like I'm that Ambassador lady from the expanse yelling at you, maybe I'll get an answer that way...
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Midknightprince
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Re: [MOD] Travel Options

Post by Midknightprince »

Footstep sounds, no footstep sounds ?
Check out my YouTube Channel!

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