Re: [MOD] Pilgrimages
Posted: Mon Oct 12, 2020 2:22 pm
Well, didn't see it coming - but that's definitely a must have! Very neat idea, and the implementation seems really cool.
Not only do I think that mods like this allow to increase role-playing aspect of the game (which is always welcome, as it can get a bit samey with all the combat stuff), but it also does it in a meaningful way. Pilgrimages are a staple of both Medieval history, but also are frequently mentioned in TES Lore and there are all these holy sites completely unused in the vanilla game.
Would love to see further expansion of the quests, rewards and the deities to worship, and maybe even new locations. I think it would be cool to have Daedra and some other gods among possible entities to worship, with variety in rewards/tasks, similar to Wintersun mod for Skyrim .
Not only do I think that mods like this allow to increase role-playing aspect of the game (which is always welcome, as it can get a bit samey with all the combat stuff), but it also does it in a meaningful way. Pilgrimages are a staple of both Medieval history, but also are frequently mentioned in TES Lore and there are all these holy sites completely unused in the vanilla game.
Would love to see further expansion of the quests, rewards and the deities to worship, and maybe even new locations. I think it would be cool to have Daedra and some other gods among possible entities to worship, with variety in rewards/tasks, similar to Wintersun mod for Skyrim .