[MOD] Vibrant Wind

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TheLacus
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Re: [MOD] Vibrant Wind

Post by TheLacus »

Nystul wrote:i am experiencing issues with the mod with current version of dfunity from git (`MessageReciver' seems like a typo):
This is due to a recent commit in base, i was working with a few days old repo so i didn't notice. Thank you for report, i'll release an update asap.
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TheLacus
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Re: [MOD] Vibrant Wind

Post by TheLacus »

Narf the Mouse wrote:For some reason, the gif isn't working for me; all I see is grass and sky in an endless loop of stuttering right one frame, then stuttering left one frame.
Do you prefer this one?

Image
Last edited by TheLacus on Mon Jun 19, 2017 9:35 pm, edited 1 time in total.
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TheLacus
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Re: [MOD] Vibrant Wind

Post by TheLacus »

Vibrant Wind version 0.2
  • Console commands.
Vibrant Wind version 0.2

Test with these commands:

Code: Select all

vwind_getstrength
set_weather 5
vwind_getstrength
vwind_setstrength 1
set_weather 1
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Biboran
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Re: [MOD] Vibrant Wind

Post by Biboran »

TheLacus wrote:
Narf the Mouse wrote:For some reason, the gif isn't working for me; all I see is grass and sky in an endless loop of stuttering right one frame, then stuttering left one frame.
Do you prefer this one?

Image
It looks like helicopter landing :D

Narf the Mouse
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Re: [MOD] Vibrant Wind

Post by Narf the Mouse »

TheLacus wrote:
Narf the Mouse wrote:For some reason, the gif isn't working for me; all I see is grass and sky in an endless loop of stuttering right one frame, then stuttering left one frame.
Do you prefer this one?

Image
Well, if you intended it to look like the grass is jumping up and down, good work? :)

Otherwise, no.

Either you have a different definition of "vibrant wind" than I do, or those gifs aren't coming through correctly. :p
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

Jay_H
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Re: [MOD] Vibrant Wind

Post by Jay_H »

I know what 50+ mile-per-hour wind is like, and that is certainly a good representation. A breeze would look different, yes. I think it's a very good approach that'll get refined.
Farewell DFU community! My time here has been a joy.

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Nystul
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Re: [MOD] Vibrant Wind

Post by Nystul »

it works now and it is looking good! thank you for this cool mod ;)

Narf the Mouse
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Re: [MOD] Vibrant Wind

Post by Narf the Mouse »

Well, ok. I've honestly never seen grass do anything like that in real life, even in a storm.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

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Nystul
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Re: [MOD] Vibrant Wind

Post by Nystul »

it does not look like the gif in-game. in-game it looks realistic ;)

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King of Worms
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Re: [MOD] Vibrant Wind

Post by King of Worms »

Nystul wrote:it does not look like the gif in-game. in-game it looks realistic ;)
yea, I have a feeling those gifs dont represent the mod well :)

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