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pango wrote: ↑Mon Sep 28, 2020 11:41 pm
Something weird seen on stream in Castle Necromoghan, and later reproduced locally (latest Linux package, Linux-9-2-00-1600795039.zip)
Screenshot.jpg
Ahh thank you, I have fixed this now. I was just in Necromoghan yesterday so I assume the quest is working fine, let me know if this issue is breaking any quests.
There is an issue with 210_2. Object positioner script is set on root prefab, which doesn't have a MeshRenderer, causing an error message to be logged. This is required to retrieve the bounds used for positioning. Can you try to put it on the first LOD instead?
TheLacus wrote: ↑Wed Sep 30, 2020 9:03 pm
There is an issue with 210_2. Object positioner script is set on root prefab, which doesn't have a MeshRenderer, causing an error message to be logged. This is required to retrieve the bounds used for positioning. Can you try to put it on the first LOD instead?
Can do that. I did a few other meshes with LOD the same way and it seems to work fine visually though.