[MOD] Handpainted model replacement project (Release v2.10) - UPDATE Oct 2020

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AlexanderSig
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Re: [MOD] Handpainted model replacement project (Release v2.10) - UPDATE Oct 2020

Post by AlexanderSig »

@Pango: Thanks! It's often difficult to imagine all the different locations these models are used in when remaking them, so feedback like this is appreciated. I'll try to fix the bridge but not sure what I can do about the fish... in the original sprite it definitely looks like a dead fish lying on the ground, so it's kind of strange of the developers to use it like that... :/
King of Worms wrote: Thu Nov 26, 2020 10:35 am On signs
Hey, thanks for the feedback. I agree that looks better, I think I went the way I did because the original signs are like that. I wonder if it's better to make the frame brighter instead of the sign darker though. I think there still needs to be a mix of the three different colors for variety, to make them easier to tell apart and to match the original design. Shouldn't take more than an hour total to change this, I still have all the layered source files.

Regarding the lampposts I think this is also an issue of staying too true to the original. I simply made them load the original light settings for simplicity. But yeah I think I'll look into making it at least with a slight tint of yellow/orange. :)

Been busy with work lately but should have some time around christmas. I'll leave this up for discussion for now to see if there are any major protests.

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King of Worms
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Re: [MOD] Handpainted model replacement project (Release v2.10) - UPDATE Oct 2020

Post by King of Worms »

Hi Alexander,
I think I went the way I did because the original signs are like that. I wonder if it's better to make the frame brighter instead of the sign darker though
Yup originals are brighter, but very slightly. New version is too bright compared to that
For Gods sake, dont match the frame to the sign, please :D
Comparison of original vs new (spoiler not working..) This is at sundown so the brightness is not so staggering
01.jpg
01.jpg (172.3 KiB) Viewed 399 times
Regarding the lampposts I think this is also an issue of staying too true to the original.
I understand you did it for this reason to stay true to original 100%.
But honestly, staying true to the original, where orange lights cast white LED light... Lets abandon this and make it actually look good :) Im glad you up to this idea.

Been busy with work lately but should have some time around christmas
Got it :) If I was given the sings to work at, it would be ready by that time and you could decide if you like it or not ;)
Be well!
Last edited by King of Worms on Sat Nov 28, 2020 6:12 pm, edited 1 time in total.

onionland
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Re: [MOD] Handpainted model replacement project (Release v2.10) - UPDATE Oct 2020

Post by onionland »

Regarding the sign, I would personally lower the alpha of the symbol on it just a couple percent as well, since you can usually see the pattern of the wood below regular paint on wood, right now it looks much to crisp for something out and exposed to the elements.

As for something even more nitpicky: I would also either center the symbol such that the eye in it is centered, or squish the symbol a little, as the top of the eyebrow (top right corner) is a little too close to the edge of the frame, as compared to the rest of the symbol

Edit: Wanted to add that I absolutely love the work on the models

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Baler
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Re: [MOD] Handpainted model replacement project (Release v2.10) - UPDATE Oct 2020

Post by Baler »

Maybe it's magic paint. :lol:
DFU Discord Link: http://discord.gg/HXMrKU6

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