NPC Flats Addendum

A curated forum for compatible and maintained mods. Users are unable to create new topics in this forum but can reply to existing topics. Please message a moderator to have your mod moved into this forum area.
Post Reply
User avatar
AlexanderSig
Posts: 315
Joined: Wed Jul 19, 2017 10:35 pm

Re: NPC Flats Addendum

Post by AlexanderSig »

Good to see you back, looks great!

User avatar
Hazelnut
Posts: 2517
Joined: Sat Aug 26, 2017 2:46 pm
Contact:

Re: NPC Flats Addendum

Post by Hazelnut »

Love the look of your work, great to see you're going to continue. Personally I would only use a art style change like this once it's complete and consistent, so great to see you're back to make more progress.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

User avatar
StarMadeKnight
Posts: 37
Joined: Tue Oct 03, 2017 6:09 am

Re: NPC Flats Addendum

Post by StarMadeKnight »

Thanks y'all, happy to be back :)

I was never super happy with the Eadwyre sprite I did previously, so I've reworked it in the new style:
Image

More to come soon :)

User avatar
StarMadeKnight
Posts: 37
Joined: Tue Oct 03, 2017 6:09 am

Re: NPC Flats Addendum

Post by StarMadeKnight »

Getting close to an updated release - I'll go ahead and throw this on the Nexus once I do (probably this weekend sometime).

Made a unique version of this NPC flat for Lady Bridwell to better match her portrait:
Image

User avatar
King of Worms
Posts: 3552
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: NPC Flats Addendum

Post by King of Worms »

Very nice and not so heavily stylized as the old ones, good job :)

User avatar
Hazelnut
Posts: 2517
Joined: Sat Aug 26, 2017 2:46 pm
Contact:

Re: NPC Flats Addendum

Post by Hazelnut »

Really good work. For the Brisienna one, I always thought she would have grey in her hair or something. Looks much younger here. :)
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

User avatar
DigitalMonk
Posts: 111
Joined: Sun Nov 10, 2019 8:01 pm

Re: NPC Flats Addendum

Post by DigitalMonk »

Excellent work! Looking forward to my next playthrough with your artwork installed.

The only thing for me (and I only noticed it because you put the original right next to your work) is that the lo-res full body Eadwyre comes across to me as kind of a jovial guy -- I think because his eyebrows are up and relaxed, kinda like Santa Claus mid-hohoho. But then, his original portrait tells a different story, suggesting that he is sad, exhausted, and defeated (or at least caught up in bigger plots than he wants to be -- perhaps marrying Barenziah didn't work out quite as he had envisioned it). Your version is excellent, but portrays him as much more angry and intense, the driving force behind whatever is going on.

I must admit my ignorance here -- I am a skimmer of lore and in-game personalities, so I don't actually know which of the three approaches is more appropriate to the character and the way he talks and acts. I can also easily imagine that the full body face and the close up portrait could represent different moods -- his personality to the court at large vs his personality when having to deal with the player character.

What you've got is great, and I wouldn't spend any more time on him because of my comments. I just wanted to toss them out there in case you had any other reason to revisit him ;)

I also fiddled in my clumsy way with Lady Bridwell, trying to think of easy ways to distinguish her more from her raven-haired counterpart. I can't paint, but I can chop and glue and recolor :roll: Not good enough to use directly, but enough for visualizing and comments.

Image

User avatar
emmathepony
Posts: 157
Joined: Sat Jun 29, 2019 5:26 pm

Re: NPC Flats Addendum

Post by emmathepony »

Really love the artwork, I hope they'll be compatible with DREAM!

Post Reply