REPORTs:
1) XML files used to alter the nature sprites size are not working
Here is the XML file + modded sprite from the swamp biome. The sprite is easy to find ingame, its big and red.
You can see the XML is set to 100x the size, but the sprite dimensions stay the same 2) XML files for interior static NPCs do "work" but if you increase the sprite size, the sprites get buried to the ground.
Expected result would be that the sprite stays leveled to the ground after size change. 3) Ive created a HD DREAM version of the HUD for the Hazelnuts "Travel options" mod. We placed the HD files in streaming assets, they loaded ok but took the whole screen

Posts in the Travel options mod: http://forums.dfworkshop.net/viewtopic. ... f&start=80
Example of file which I cant properly replace: