[0.10.27] - Daedra Seducer too easy now?
Posted: Wed Dec 02, 2020 12:24 pm
I love the fact that the Daedra Seducer transformation is implemented. However, at the moment they can be backstabbed from the front while transforming and get interrupted if they get knocked back. Which pretty much leads to stun-locking and backstabbing them to death.
Maybe make the temporarily immune to knockback? Or damage? Or backstab at least?
Edit: Or stop them from transforming if the player is too close? The problem is really that they try to transform while getting meleed.
Maybe make the temporarily immune to knockback? Or damage? Or backstab at least?
Edit: Or stop them from transforming if the player is too close? The problem is really that they try to transform while getting meleed.