An interesting little bug:
In a location (town/city) if the player is positioned on a rooftop of a three-storey building and tries to rest (against all warnings), it often happens that the guards get spawned on rooftops of other buildings nearby. And what is worse, they seem to be unable to climb/jump down, poor creatures...
[0.11.0 - BETA; Win64] Guards spawning on rooftops :-)
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- pango
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Re: [0.11.0 - BETA; Win64] Guards spawning on rooftops :-)
I can confirm that, I saw it a long time ago (Avril 2019 it seems), but the screenshot was corrupted and I forgot to report about it...
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Re: [0.11.0 - BETA; Win64] Guards spawning on rooftops :-)
Can confirm... but in this case, it looked like the last stand they took so I did not report them 1st quarter of 2020
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Re: [0.11.0 - BETA; Win64] Guards spawning on rooftops :-)
My screenshot from 2018.
https://twitter.com/gav_clayton/status/ ... 4770629632
Have been meaning to fix this one for a while now, even though it's kind of hilarious. Seems there isn't an open bug report for it, so let's make this it.
https://twitter.com/gav_clayton/status/ ... 4770629632
Have been meaning to fix this one for a while now, even though it's kind of hilarious. Seems there isn't an open bug report for it, so let's make this it.
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Re: [0.11.0 - BETA; Win64] Guards spawning on rooftops :-)
Enemies can spawn above ground level may be related
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When a measure becomes a target, it ceases to be a good measure.
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart