Modded music - does not revert to vanilla when mod is disabled ingame

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King of Worms
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Modded music - does not revert to vanilla when mod is disabled ingame

Post by King of Worms »

So, once the modded music DFMOD is in the "mods" folder, that modded music will be played ingame, no matter if the mod is actually ENABLED ingame or not.

Only way to revert music back to vanilla is by removing the DFMOD from the "mod" folder completely.

It appears as if the game reads the mod folder at runtime, and when there is a music DFMOD, it uses that music no matter the ingame settings?

Restarting the game does not solve the issue.

Expected behavior is:
Music reverts to vanilla when you DISABLE the mod in the mod settings

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TheLacus
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Re: Modded music - does not revert to vanilla when mod is disabled ingame

Post by TheLacus »

Part of the issue should already be solved by a recent PR (assets are not seeked from disabled mods that haven't been yet unloaded), but songs are not cached so this should only affect the main title song.
Mod System documentation - Learn how to create mods for Daggerfall Unity.
Modder Discussion - General help and discussion for the mod system.
Github Issues - Submit a bug report for the game, including the mod system.

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King of Worms
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Re: Modded music - does not revert to vanilla when mod is disabled ingame

Post by King of Worms »

Ive noticed that PR, thanks for the info! Also, I did not know the intro song is a exception. I will test it properly after new release.

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