[0.11.1] Loading game magicka stat bug with passive enchanted item.

Curated user bug reports with enough information to reproduce problem. Moderators will move topics here from Help & Support once a bug has been confirmed and enough information has been provided.
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GenZo
Posts: 12
Joined: Wed Feb 10, 2021 8:08 am

[0.11.1] Loading game magicka stat bug with passive enchanted item.

Post by GenZo »

Loading a game will ignore the extra magicka points you had from boosted INT stat when you saved, so you will have to rest again to max it out.


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Interkarma
Posts: 6131
Joined: Sun Mar 22, 2015 1:51 am

Re: Loading game magicka stat bug with passive enchanted item.

Post by Interkarma »

Cheers. This is likely due to character state restoring prior to effect resuming, which means spellpoints are capped at natural maximum rather than buffed maximum. I'll move this one for followup.

If you have a few minutes, please attach a save of your character to help reproduce and test. I'll be able to recreate the general conditions of this report, but a save speeds up the process and helps me ensure nothing else is going on. Info on finding saves below. You can attach directly to a reply here using the "attachments" tab when composing a post.

viewtopic.php?f=5&t=2360&p=27552#p27552

GenZo
Posts: 12
Joined: Wed Feb 10, 2021 8:08 am

Re: [0.11.1] Loading game magicka stat bug with passive enchanted item.

Post by GenZo »

Here is the save file
Attachments
SAVE84.rar
(239.11 KiB) Downloaded 2 times

GenZo
Posts: 12
Joined: Wed Feb 10, 2021 8:08 am

Re: [0.11.1] Loading game magicka stat bug with passive enchanted item.

Post by GenZo »

Tested couple other things with console commands:
-I tried increasing my INT with a spell same bug occured.
-created new item with wisdom enchantment same result.

These worked properly after loading too:
-Orc strength enchantment buffs strength which buffs max fatigue too
-putting spell point increase enchantments on armor

So it seems only bonus to INT stat bugs.

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