[0.11.1] Banishment sets HP to 1
Posted: Sat Feb 13, 2021 2:59 pm
Not sure if this matches classic or not.
Having looked through the code, it seems this happens:
When arrested: HP set to 1
Found not guilty: HP reset
Prison / Fine: HP reset
Banished: HP left at 1
This leads to appearing outside the city gates with 1 HP. So if any other effect is causing damage, you just insta-die. When combining this with mods like Climates & Calories, the chance of getting 1 or more damage when you appear outside at a more or less random time is pretty high.
See comment here where DFU fixes this for when you are released, but banished is not considered:
https://github.com/Interkarma/daggerfal ... ow.cs#L414
Having looked through the code, it seems this happens:
When arrested: HP set to 1
Found not guilty: HP reset
Prison / Fine: HP reset
Banished: HP left at 1
This leads to appearing outside the city gates with 1 HP. So if any other effect is causing damage, you just insta-die. When combining this with mods like Climates & Calories, the chance of getting 1 or more damage when you appear outside at a more or less random time is pretty high.
See comment here where DFU fixes this for when you are released, but banished is not considered:
https://github.com/Interkarma/daggerfal ... ow.cs#L414