Am I the only one who suffers from this problem?
When I try to debug a script witch Visual Studio Debugger attached to Unity and having a breakpoint set it happens very often that Unity just freezes. It seems that this happens more frequently than some weeks ago, so it might be related to new Unity version or the Visual Studio Tools for Unity not working well together with the new version of unity...
any of you who also encountered this problems?
Unity freezes when I try to debug DaggerfallUnity in Visual Studio
- Nystul
- Posts: 1501
- Joined: Mon Mar 23, 2015 8:31 am
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Unity freezes when I try to debug DaggerfallUnity in Visual Studio
I've experienced this a bit also after upgrading to VS2015, Unity 5.2, and using the integrated debugging tools. It mainly happens to me while debugging inside coroutines.
I'm sure they'll improve it over time. The native integration with VS is brand new and bound to have a few kinks to iron out.
I'm sure they'll improve it over time. The native integration with VS is brand new and bound to have a few kinks to iron out.
- LypyL
- Posts: 512
- Joined: Sun Mar 22, 2015 3:48 am
Re: Unity freezes when I try to debug DaggerfallUnity in Visual Studio
I've found Unity 5.2 to be unstable in general. I get that the freezing thing while debugging, and lots of random freezes / crashes. It's very annoying! I had almost no problems with Unity 5.1