Experimental Smaller Dungeons

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Post Reply
Posts: 320
Joined: Sun Jun 02, 2019 4:28 pm
Location: Colombia

Re: Experimental Smaller Dungeons

Post by imsobadatnicknames »

SerGoldenhandtheJust wrote: Sun Apr 04, 2021 5:56 am So I was playing around with this and was wondering. Is it possible to turn this feature on/off in the same playthrough?
I don't want to potentially screw up my saves, but I'd like the choice of doing a smaller dungeon, then turning off smaller dungeons and doing the bigger normal Daggerfall one. I figure as long as I'm outside of the dungeon it should be fine right?
you can toggle it mid-playthrough as long as you don't currently have any dungeon-related quests running. If you turn it on while you have a dungeon quest running, chances are it'll render the quest impossible to complete
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0

Post Reply