Open Question : Quest File Format?

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Interkarma
Posts: 7247
Joined: Sun Mar 22, 2015 1:51 am

Open Question : Quest File Format?

Post by Interkarma »

This is an open question for a ways down the road (6+ months) when quest support will hopefully be in prototype stages.

My goals for quest support are:
  • Standalone files. Classic quest data should be converted from (not dependent on) vanilla .QBN, .QRC files.
  • Format should be open, human-readable, and easy to edit.
  • Possible to add/edit quests right from the get-go.
With the above in mind, do you guys have any file formats you would prefer to see? Something like XML is an obvious choice, and some work has been done along that line by others, but I'm open to suggestions. If possible, I'd like something even more human-readable than XML provided it has the features to support detailed, highly linked quest data.

I'd also prefer something open-source and off-the-shelf than reinventing the wheel, but Daggerfall is a little special in the way it does things so a little reinvention is probably going to inevitable.

Let me know what you think. Cheers. :)

Eric
Posts: 7
Joined: Sun Mar 22, 2015 9:49 am

Re: Open Question : Quest File Format?

Post by Eric »

I think json would be cool, I personally prefere it to XML :D

Specter
Posts: 4
Joined: Tue Apr 05, 2016 6:35 am

Re: Open Question : Quest File Format?

Post by Specter »

I think XML is a good idea too :D . Another solution would be to use a .TXT file like the saves use.

Narf the Mouse
Posts: 833
Joined: Mon Nov 30, 2015 6:32 pm

Re: Open Question : Quest File Format?

Post by Narf the Mouse »

I would prefer not xml; I find it ugly and awkward to use. json looks a lot better to me.
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