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Question about climate
- pango
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Re: Question about climate
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Jammer
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Re: Question about climate
Interesting, I meant DFU mods though
- Ferital
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Re: Question about climate
I'm planning to make a DFU mod too or an enhanced Hammerfell option if this is not easily modable. I've already a git branch dedicated to that but did not work on it for some time.
- King of Worms
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Re: Question about climate
Please get the unused sprites in the game,it desperately needs more variety:)
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- Jammer
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Re: Question about climate
I've uploaded a windows build here in case anyone want to try it out. This also includes the population swaps. The required changes are on the 3 lines shown here.King of Worms wrote: ↑Tue Oct 29, 2019 9:14 pm Please get the unused sprites in the game,it desperately needs more variety:)
https://www.sendspace.com/file/qoexcp
- sollrakc
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Re: Question about climate
Sorry to revive this but I don't get it... Shouldn't this be included as a fix instead of modded in? Considering that this was probably an oversight from bethesda, right?
I mean, if the terrain heightmaps were corrected, I think this would fall in the same category of things that should probably be fixed.
I mean, if the terrain heightmaps were corrected, I think this would fall in the same category of things that should probably be fixed.
- King of Worms
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Re: Question about climate
This needs more attention and moved to the Help & Support Id say.
I hardly found this thread after a year, and that was only because I have downloaded the fix to my HDD and went searching for the actual thread today.
Really, we want the climates to work properly and show all the nature sprites.
I hardly found this thread after a year, and that was only because I have downloaded the fix to my HDD and went searching for the actual thread today.
Really, we want the climates to work properly and show all the nature sprites.
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- Daniel87
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Re: Question about climate
Same here, I just came across when I had this WTF moment while checking my Believable Nature mod.
I was climbing higher and higher to see when my vegetation composition will change but got stuck with woodland flats.
I am now wondering, should I add the changes of those climates into my mod or will this be part of DU in the near future?
If I would like to add those changes to my mod, how would I go about this? Can I just replace the original MapsFile.cs with my mod or will it be overriden again by the game when a save game is loaded or a new game is started?
I was climbing higher and higher to see when my vegetation composition will change but got stuck with woodland flats.
I am now wondering, should I add the changes of those climates into my mod or will this be part of DU in the near future?
If I would like to add those changes to my mod, how would I go about this? Can I just replace the original MapsFile.cs with my mod or will it be overriden again by the game when a save game is loaded or a new game is started?
In Julianos we Trust.
- King of Worms
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Re: Question about climate
Heres the thread where I reported this
http://forums.dfworkshop.net/viewtopic. ... d39#p50401
Some changes were implemted, so the Haunted Woodland is now in the game to my best knowledge.
But I think the Woodland hills were not implemented. Ive made a bug report about it here now:
http://forums.dfworkshop.net/viewtopic. ... a6e#p51720
The racial population question was discussed and I was told Interkarma thinks its ok as it is now. If there are some hard facts about that being not true, maybe let us know in the thread at the top of this post. Interkarma stated hes open for a community feedback. And some knowledgeable feedback would be cool indeed.
http://forums.dfworkshop.net/viewtopic. ... d39#p50401
Some changes were implemted, so the Haunted Woodland is now in the game to my best knowledge.
But I think the Woodland hills were not implemented. Ive made a bug report about it here now:
http://forums.dfworkshop.net/viewtopic. ... a6e#p51720
The racial population question was discussed and I was told Interkarma thinks its ok as it is now. If there are some hard facts about that being not true, maybe let us know in the thread at the top of this post. Interkarma stated hes open for a community feedback. And some knowledgeable feedback would be cool indeed.
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- Daniel87
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Re: Question about climate
Thank you for the heads-up!
I am a total noob if it comes to the lore of Tamriel haha.
I started out with Morrowind when I was a kid but didn't get half of the story, then played Oblivion a bit more excessive and skyrim the most - always straying from the main story like a cat from a bath.
I never finished the main story of a single TES game
I am a total noob if it comes to the lore of Tamriel haha.
I started out with Morrowind when I was a kid but didn't get half of the story, then played Oblivion a bit more excessive and skyrim the most - always straying from the main story like a cat from a bath.
I never finished the main story of a single TES game
In Julianos we Trust.