Screenshot thread

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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NikitaTheTanner
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Re: Screenshot thread

Postby NikitaTheTanner » Tue Sep 12, 2017 4:09 pm

I guess he likes skinny girls, so he never noticed.

My god, comrade Stalin just burns everyone with his sharp tongue and quips :lol: Lol, pretty funny, man!

But honestly, as a guy who likes skinny girls, the missing trunk was pretty obvious to me!
I mean, the trunk is usually the thinnest part, so the absence of it makes the tree short and fat! ;)
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Midknightprince
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Re: Screenshot thread

Postby Midknightprince » Tue Sep 12, 2017 6:31 pm

Yep, terrain flats can get funky in winter, even in Wrothgraria.
Same spot, different angle.
Because them skinny girls just move too fast ;)
I try not to show this stuff messing up, but oh well.
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Interkarma
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Re: Screenshot thread

Postby Interkarma » Tue Sep 12, 2017 8:55 pm

Not sure what's up there (besides the foliage). Couple of questions:

Is this repeatable - if you save and exit then reload that game are these trees in the same wrong position?

If you disable the graphical mods tickbox on startup, so only classic sprites are used, does this issue still occur?

I've not seen this in my playthroughs yet, and interesting it happens mostly with winter set in your observations.
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username
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Re: Screenshot thread

Postby username » Tue Sep 12, 2017 9:18 pm

Narf the Mouse wrote:
username wrote:
Narf the Mouse wrote:...I dunno; I can't see anything wrong with it. *confused*

Looks like a perfectly normal Elder Scrolls tree to me. *Shrug*

:D


The bottoms cut off. :shock:

Er...Maybe re-read when awake? It's a joke about Elder Scrolls glitches. :)


Still don't get it... :cry:
Is it Toddy? :oops:
Check out my patch to remove nudity, it's a WIP but it's coming along quite nicely.
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Midknightprince
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Re: Screenshot thread

Postby Midknightprince » Tue Sep 12, 2017 9:28 pm

Interkarma wrote:Not sure what's up there (besides the foliage). Couple of questions:

Is this repeatable - if you save and exit then reload that game are these trees in the same wrong position?

If you disable the graphical mods tickbox on startup, so only classic sprites are used, does this issue still occur?

I've not seen this in my playthroughs yet, and interesting it happens mostly with winter set in your observations.


It's just the flats, taking them out fixes it.
They still float in the air where no new flats are present.
I think it's conflicting with real grass.
I just put realgrass 2.0 in and no new Flats in the Wilderness at all.
So I'm reinstalling everything.
I'll let you know.
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Narf the Mouse
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Re: Screenshot thread

Postby Narf the Mouse » Tue Sep 12, 2017 9:44 pm

username wrote:
Narf the Mouse wrote:
username wrote:
The bottoms cut off. :shock:

Er...Maybe re-read when awake? It's a joke about Elder Scrolls glitches. :)


Still don't get it... :cry:
Is it Toddy? :oops:

Elder Scrolls games have a long history of visual (and other) glitches, including underwater bears, land slaughterfish, and floating trees.

For games from Morrowind on, there's unofficial patches which fix most of these.

But anyway, the joke was that mis-placed trees are the sort of things you can see in Elder Scrolls games (albeit fewer of them with each edition), so a tree glitched into the ground "looks like a perfectly ordinary (randomly glitched) Elder Scrolls tree".

A certain amount of gentle humour is common when referring to Bethesda/Elder Scrolls glitches. :) Partly because the glitches are common in part because Bethesda aims higher than almost any other company in the same general genre. :)
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
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username
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Re: Screenshot thread

Postby username » Tue Sep 12, 2017 9:46 pm

Narf the Mouse wrote:
username wrote:
Narf the Mouse wrote:Er...Maybe re-read when awake? It's a joke about Elder Scrolls glitches. :)


Still don't get it... :cry:
Is it Toddy? :oops:

Elder Scrolls games have a long history of visual (and other) glitches, including underwater bears, land slaughterfish, and floating trees.

For games from Morrowind on, there's unofficial patches which fix most of these.

But anyway, the joke was that mis-placed trees are the sort of things you can see in Elder Scrolls games (albeit fewer of them with each edition), so a tree glitched into the ground "looks like a perfectly ordinary (randomly glitched) Elder Scrolls tree".

A certain amount of gentle humour is common when referring to Bethesda/Elder Scrolls glitches. :) Partly because the glitches are common in part because Bethesda aims higher than almost any other company in the same general genre. :)


I get it now...
Check out my patch to remove nudity, it's a WIP but it's coming along quite nicely.
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Midknightprince
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Re: Screenshot thread

Postby Midknightprince » Wed Sep 13, 2017 7:48 pm

Ahh what a beautiful sight...
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Midknightprince
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Re: Screenshot thread

Postby Midknightprince » Sat Sep 16, 2017 12:32 am

Privateers Hold bay - Sunset
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username
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Re: Screenshot thread

Postby username » Sat Sep 16, 2017 5:52 am

Looking north at Kingsly Orchard in The Isle Of Balfiera, using Distant Terrain mod.

Image
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