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Re: Screenshot thread

Posted: Wed Feb 07, 2018 2:12 pm
by Nystul
King of Worms wrote:"...we only need the flat texture archive/record index and face index..."

Sorry if this sounds dumb but... at the end of the day we need two numbers

346_10 (number of flat)
447-0 (number of face)

to define lady in the blue and her face.

Is that right?

that's right (although they are 3 number 346,10 and 447) - not sure what you mean with the zero in 447-0

Re: Screenshot thread

Posted: Fri Feb 09, 2018 9:59 am
by King of Worms
Nystul wrote:
King of Worms wrote:"...we only need the flat texture archive/record index and face index..."

Sorry if this sounds dumb but... at the end of the day we need two numbers

346_10 (number of flat)
447-0 (number of face)

to define lady in the blue and her face.

Is that right?

that's right (although they are 3 number 346,10 and 447) - not sure what you mean with the zero in 447-0


Ok got it - 346, 10, 447 thanks for explanation.

"....not sure what you mean with the zero in 447-0"

hmm, thats how these specific files are named after I export them from DF Imaging, I can remove the 0s in my report tho

001.jpg
001.jpg (230.68 KiB) Viewed 274 times

Re: Screenshot thread

Posted: Fri Feb 09, 2018 1:35 pm
by Nystul
yeah ok, this would be the frame index of animations - since it is only still images for portraits it is always 0

Re: Screenshot thread

Posted: Tue Feb 13, 2018 3:58 am
by ZephaniahNoah
A nice view of the Dragontail Mountains.
Spoiler!
Image

Re: Screenshot thread

Posted: Tue Feb 13, 2018 4:00 am
by Interkarma
What a view! Welcome to the forums. :)

Re: Screenshot thread

Posted: Tue Feb 13, 2018 4:15 am
by ZephaniahNoah
Thank you!
Spoiler!
Image

Another nice one.

Re: Screenshot thread

Posted: Wed Feb 14, 2018 5:56 am
by Midknightprince
Pretty !