Interaction seems limited

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Lolki88
Posts: 2
Joined: Tue Jan 24, 2017 8:28 pm

Interaction seems limited

Post by Lolki88 »

Firstly, AMAZING JOB so far, the people behind this are gods among men.

I loaded it all up and everything seemed to work just fine, but I'm missing the ability to loot/steal/talk to people. Is that just not implemented yet, or did I do something wrong?

Thanks in advance!

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Interkarma
Posts: 7236
Joined: Sun Mar 22, 2015 1:51 am

Re: Interaction seems limited

Post by Interkarma »

Hey Lolki88! Thank you, and welcome to the forums. :)

Daggerfall Unity is still under active development, and still a fair ways from a complete release. Features are being added incrementally over time, rather than making everyone wait for a full release. This helps me catch a lot of bugs early, and also means project is open to quality contributions from the general community.

Static NPCs will start to become interactable during quest development (in development now), and wandering NPCs will be added later in 0.5 release (after quests).

To see what's coming up, check out the Roadmap page. Anything not mentioned here is probably not implemented and isn't on the radar yet.

If you're interested in becoming a tester, head over to the Bug Reports forums and check out the stickied post there.

All the best!

Lolki88
Posts: 2
Joined: Tue Jan 24, 2017 8:28 pm

Re: Interaction seems limited

Post by Lolki88 »

Ah, ok, keep up the amazing work then! :D

Haven't seen any game breaking bugs yet, but if I do I'll let ya'll know.

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