Hello,
I always wondered if Magicka resplenishment was related to any of the attributes (maybe INT or WIL) ? Like END seem to affect greatly Health/Stamina resplenishment ?
Magicka resplenishment
- Magicono43
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Re: Magicka resplenishment
Nope, by default it just increases every hour while resting by some precentage of your maximum magic pool, so from 0-100% it will take 8 hours, 50-100% 4 hours, etc. There are mods that change this though.
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Re: Magicka resplenishment
Thanks, that's what I was suspecting. So spellcasters that rely entirely on magic, like mages, have to "sleep" (well, "meditate") a lot in dungeons. Which can be a problem for some quests where time is limited (you can easily spend a couple of weeks in a place if you have to sleep 8 hours after each fight).
Might be an idea for a mod, with Willpower helping to recover Magicka a bit faster. I'll try to do that some day.
Might be an idea for a mod, with Willpower helping to recover Magicka a bit faster. I'll try to do that some day.
- Magicono43
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- Hazelnut
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Re: Magicka resplenishment
You can replenish magicka with potions, and spells cost less as you improve skills.. so regenerating is not essential, but that mod gives you that option.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- pango
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Re: Magicka resplenishment
Not to mention magic items, that do not use your own magicka to operate, and are common enough that you usually end up with a collection of trinkets...
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart