Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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- King of Worms
- Posts: 3735
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
Nice I think some presentation with slow fly-by above the terrain level and adding the cubemap background to simulate basic sky would make all the work justice tho
- Posts: 51
- Joined: Fri Sep 22, 2017 12:54 am
I don't have a cubemap or hdr available, but as per your suggestion, I tried a fly-by.
It's just about time for bed over here, so you'll have to excuse the preview render quality, (and janky animation).
I'll work more on this tomorrow perhaps.