Playing with jumps

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Post Reply
Falci
Posts: 49
Joined: Sun May 03, 2020 3:44 pm

Playing with jumps

Post by Falci »

So, now that running and jumping have a closer to original implementation, has anyone made any experiments with crazy ass high Jumping and Running skills?

I mean, it's pretty easy to assemble a bunch of magic stuff to increase skills to crazy levels, and I was looking for some video of someone playing around with it, just out of curiosity and laziness.

DFU is not installed in my main gaming machine, it's on an older desktop that I don't turn on very often with my save game there as well (I'll be travelling in a few days, and I don't think I'll have the proper time until then to mess around and test it myself).

Falci
Posts: 49
Joined: Sun May 03, 2020 3:44 pm

Re: Playing with jumps

Post by Falci »

So, I backed up my save game and, now that I'm at my travel destination I had some time to test it in my laptop.

While running definitely felt faster than horse, jumping didn't seem all that affected with both skills a bit over 160. But maybe it's just me. I still haven't tried the jump spell, but I'll probably get back to test that soon.

Post Reply