Question about Dungeons

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Skellyman
Posts: 1
Joined: Thu Aug 24, 2017 4:17 am

Question about Dungeons

Postby Skellyman » Thu Aug 24, 2017 4:23 am

Will the dungeon in this version of the game be as gigantic and messy as the old version ? One of the major turned down for me is the Dungeons in daggerfall, they are too big, too maze like and not fun at all and I don't like to do the cheat thing. It would be interesting to see if the dungeons in this version are smaller and more linear in a way that is not too linear but not that hard to get around
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Jay_H
Posts: 935
Joined: Tue Aug 25, 2015 1:54 am

Re: Question about Dungeons

Postby Jay_H » Thu Aug 24, 2017 4:42 am

Welcome to the forums! :)

Daggerfall Unity is a recreation of Daggerfall, so the dungeons will be the same as in classic. The size and complexity of Daggerfall dungeons is a common complaint, so as soon as some modder finds a way to make them smaller and more sensible, I do not doubt that mod will become popular. That's still an if, and not a guarantee.
Come give your feedback on the ideas in my general thread, and share your DFU characters in the character thread.
Quest-writing tutorial here. Guide for new Daggerfall players here. Daggerfall Mechanics thread here.

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