Possible Shield Value Bug
Posted: Tue Sep 15, 2020 5:24 pm
First ever playthrough, so I don't know if this is a carryover from vanilla or mayhaps a new thing to look at.
Anyway: the protective value of shields seems to be linked exclusively to their type, regardless of material (i e an elven buckler and a leather buckler both possess a quality of +1).
My mods are Warm Ashes, Tedious Travel, and Drop a Coin, so it seems unlikely to be related. I can upload a save or screencaps or both, whatever would be helpful.
Anyway: the protective value of shields seems to be linked exclusively to their type, regardless of material (i e an elven buckler and a leather buckler both possess a quality of +1).
My mods are Warm Ashes, Tedious Travel, and Drop a Coin, so it seems unlikely to be related. I can upload a save or screencaps or both, whatever would be helpful.