[0.10.27] Font Issues with 4:3 resolutions

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blinkz
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[0.10.27] Font Issues with 4:3 resolutions

Post by blinkz »

Hello! I've noticed two unique issues with SDF Font Rendering when it is enabled, and also when it is disabled when using a 4:3 resolution (I play on 1280x960).

The first issue is if you have SDF Font Rendering enabled and you use the "Find" feature on the travel map. When you begin to type, the words are squished with the "Enter name of place" text. It's a little hard to explain, so I attached a picture for clarity.

The second issue is if you have SDF Font Rendering disabled and you read a board sign just as you enter a town. If the text is long, it will be cut off and the words will go off the box and are even beyond the black borders of the resolution. I couldn't find an example, as when I went to the signs on my character they all just said the name of the town, but there is a chance they will say something a long the lines of "these people are sworn enemies to us". It's a little more than that, but it depends on how long the text is.

Thank you for reading :)
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SDF Bug 4by3.png
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pango
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Re: [0.10.27] Font Issues with 4:3 resolutions

Post by pango »

blinkz wrote: Sat Oct 31, 2020 11:32 pm The second issue is if you have SDF Font Rendering disabled and you read a board sign just as you enter a town. If the text is long, it will be cut off and the words will go off the box and are even beyond the black borders of the resolution.
That one is a known issue: https://github.com/Interkarma/daggerfal ... ssues/1941
From the look of it, it doesn't require 4:3 resolution
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