Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
3 posts • Page 1 of 1
- Posts: 1715
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
The Rest function seem to act wonky now in 0.11.0. If you are resting and get interrupted by an enemy, once you have killed it and attempt to rest again you go straight to the hour countdown, which is now at 0 and instantly gives you the "You finish resting" popup. Then you have to re-initialize rest, which then gives you the proper rest/loiter menu.