[0.11.0] Invisible orcish shortsword
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[0.11.0] Invisible orcish shortsword
I looted an invisible orcish shortsword from an enemy. When it's in my inventory but not equipped, it takes up a space, has no graphic, and the mouse tooltip shows it's there (screenshot). If I equip it, it does not show up on the paperdoll. It also doesn't have any tooltip / collision that I can find on the paperdoll. If I strip the doll of all gear, I still can't interact with the shortsword. The only way I found to unequip the shortsword is to equip a two handed weapon in it's place. In first person, the shortsword appears normal. I toggled Dream to be sure it wasn't a texture issue and it's still invisible with vanilla graphics.
Save game attached.
Save game attached.
- Attachments
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- SAVE96.zip
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- Hazelnut
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Re: [0.11.0] Invisible orcish shortsword
Since you're using a graphics replacement mod, try disabling that and see if it shows up. I suspect the problem is with the mod.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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Re: [0.11.0] Invisible orcish shortsword
I mentioned that in the original post. I'm using DREAM, and I turned it off. Sword was still invisible.
- BadLuckBurt
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Re: [0.11.0] Invisible orcish shortsword
According to the save file, it's trying to load an image from Texture Archive 232 which does not exist. It probably needs to be changed to archive 233 but I wonder where this sword came from.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
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DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
- Hazelnut
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Re: [0.11.0] Invisible orcish shortsword
What other mods were you running? From what Burt says we need to figure out how it was generated.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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Re: [0.11.0] Invisible orcish shortsword
Roleplay Realism, or roleplay realism - items look like candidates since they affect the loot tables etc. Full mod list in spoilers below.
Spoiler!
- BadLuckBurt
- Posts: 948
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Re: [0.11.0] Invisible orcish shortsword
In Assets\Scripts\Game\Items\ItemBuilder.cs, the ApplyWeaponMaterial function substracts 1 when you're playing as a female. So it seems the game somehow generated an Orcish Shortsword using the female archive (233) and then substracted 1. I have no idea what would cause that.
Code: Select all
// Female characters use archive - 1 (i.e. 233 rather than 234) for weapons
if (GameManager.Instance.PlayerEntity.Gender == Genders.Female)
weapon.PlayerTextureArchive -= 1;
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
- Hazelnut
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Re: [0.11.0] Invisible orcish shortsword
I checked my mods (Archs and R&R + Items) and the templates changes don't contain 233 or 234 so I don't think it's them, but it could be a bug I've no idea about. Any chance you can provide the player.log for the session where this happened?AuntiePixel wrote: ↑Thu Feb 11, 2021 4:24 pm Roleplay Realism, or roleplay realism - items look like candidates since they affect the loot tables etc. Full mod list in spoilers below.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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- Joined: Sat Jan 30, 2021 6:24 pm
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Re: [0.11.0] Invisible orcish shortsword
definitely willing. I've played on since this, but not lots. Should be back on my pc in a couple hours. Where should it be? I'm on Windows 10.
- Hazelnut
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Re: [0.11.0] Invisible orcish shortsword
see this post viewtopic.php?p=27552#p27552
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods