For roleplay reasons I want to set my new playthroughs character in 2E close to the events of ESO
How would I do that?
How to change the Era on the save date?
- The Holy Knight
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- pango
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Re: How to change the Era on the save date?
Hi Holy Knight,
dateAndTime.gameTime in SaveData.txt is the number of seconds since an hypothetical year 0 of the third era, example:
SaveData.txt:
12644752612 / (60 * 60 * 24 * 30 * 12) = 406.531398276748916 so it's some time in summer 406E3
dateAndTime.gameTime in SaveData.txt is the number of seconds since an hypothetical year 0 of the third era, example:
SaveData.txt:
Code: Select all
...
"dateAndTime": {
"gameTime": 12644752612,
"realTime": 637480545694216364,
"$version": "v1"
},
...
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- The Holy Knight
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Re: How to change the Era on the save date?
I figured that out
I was wondering how to change the 3E to 2E
I was wondering how to change the 3E to 2E
- pango
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Re: How to change the Era on the save date?
And that's it, the game is hardcoded to take place in third era.
Year (hence era) is seldom mentioned in game though, I spotted "3E" 3 times in Assets/Scripts/Utility/DaggerfallDateTime.cs and I assume that's what shows up in Daggerfall Unity's Load/Save screens...
Year (hence era) is seldom mentioned in game though, I spotted "3E" 3 times in Assets/Scripts/Utility/DaggerfallDateTime.cs and I assume that's what shows up in Daggerfall Unity's Load/Save screens...
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- The Holy Knight
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Re: How to change the Era on the save date?
Interesting, Well thank you for the help, I'll test it out
- The Holy Knight
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Re: How to change the Era on the save date?
Possibly dumb question, but I cannot seem to find the assets/Scripts/utility path? Is it found in the main workshop folder?
- numidium3rd
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Re: How to change the Era on the save date?
If you have the code pulled down from GitHub then the path should be daggerfall-unity\Assets\Scripts\Utility. daggerfall-unity is the project's top level folder. Nice avatar btw.
Nexus DFU Mods:
https://www.nexusmods.com/daggerfalluni ... user+files
Mod source repo:
https://github.com/numidium/dfu-mods
https://www.nexusmods.com/daggerfalluni ... user+files
Mod source repo:
https://github.com/numidium/dfu-mods