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[0.11.1] Ruins of Ashfield Hall in Koegria - can't continue

Posted: Fri Apr 02, 2021 9:26 pm
by Hammer
Note: I am using the experimental smaller dungeons feature which may have a hand in having created this scenario.

I know all dungeons aside from the starting dungeon and certain main quest dungeons are randomly generated so reproducing this could be difficult. I've provided a save file so it can be seen (mods disabled, none of the mods I use change dungeons).


There's a big cage right in front of the only door leading in to the room, I tried to find any possible hidden doors I could take to get in instead but no dice. Maybe I'm missing it, but I don't think so.

Re: [0.11.1] Ruins of Ashfield Hall in Koegria - can't continue

Posted: Fri Apr 02, 2021 10:34 pm
by Interkarma
That cage is very troublesome. Next time you load that save, look very closely nearby and you should see the light. :)

Re: [0.11.1] Ruins of Ashfield Hall in Koegria - can't continue

Posted: Fri Apr 02, 2021 11:51 pm
by Hammer
Interkarma wrote: Fri Apr 02, 2021 10:34 pm That cage is very troublesome. Next time you load that save, look very closely nearby and you should see the light. :)
Dang it, thought Daggerfall only did that kind of trickery with levers! Thanks!