Getting started with Unity Dfmod
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- Posts: 2
- Joined: Mon Apr 05, 2021 4:36 pm
Getting started with Unity Dfmod
Hi there I'm new here! Anyone have a guide on making the dfmod package? I've made a working texture pack but it's just loose files in the texture assets, and I'm unfamiliar with unity. I'd love an easy explanation on putting it together in unity, so I can share my work with you guys as a dfmod. Thanks for being understanding and helpful if you can to the newbie.
- Ralzar
- Posts: 1775
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: Getting started with Unity Dfmod
It's been a little while since I wrote this but it should still be pretty much accurate.
You'll need Unity 2019.4.10f1 and the master from github.
How to build a mod:
1: Open the master files in Unity.
2: Create a new folder with the name of your intended mod in Assets/Game/Mods.
3: Create a script file containing your mod script. Put this in the folder you just made.
4: Click "Daggerfall Tools"->"Mod Builder"
5: Click "Create A New Mod". Do not change folders, simply write the name of your mod and click "Save".
6: Fill in the name, version etc fields in the Mod Builder window.
7: Select the script file you made in step 3. Click "Add selected assets"
8: Click "Save Mod settings to file"
10: Click “Build Mod”. Select a folder outside the project folders.
11: Give Unity about 5 minutes to build the mod.
You'll need Unity 2019.4.10f1 and the master from github.
How to build a mod:
1: Open the master files in Unity.
2: Create a new folder with the name of your intended mod in Assets/Game/Mods.
3: Create a script file containing your mod script. Put this in the folder you just made.
4: Click "Daggerfall Tools"->"Mod Builder"
5: Click "Create A New Mod". Do not change folders, simply write the name of your mod and click "Save".
6: Fill in the name, version etc fields in the Mod Builder window.
7: Select the script file you made in step 3. Click "Add selected assets"
8: Click "Save Mod settings to file"
10: Click “Build Mod”. Select a folder outside the project folders.
11: Give Unity about 5 minutes to build the mod.
My released mods
"I feel like Ralzar specifically wrote those mods for me and then said "Use them". Just so he could watch me die more."
-FuzzyBeanPlays
"I feel like Ralzar specifically wrote those mods for me and then said "Use them". Just so he could watch me die more."
-FuzzyBeanPlays
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- Posts: 2
- Joined: Mon Apr 05, 2021 4:36 pm
Re: Getting started with Unity Dfmod
Thank you!