Equipping a Cloak... Doesn't Unequip Previous Cloak

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
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Eksevis
Posts: 19
Joined: Sat Jul 22, 2017 8:00 pm

Equipping a Cloak... Doesn't Unequip Previous Cloak

Post by Eksevis »

As the title says, when you equip a Clock while you already have one equipped, it doesn't unequip the old cloak.

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Interkarma
Posts: 7236
Joined: Sun Mar 22, 2015 1:51 am

Re: Equipping a Cloak... Doesn't Unequip Previous Cloak

Post by Interkarma »

Not a bug exactly, Daggerfall really does have two equip slots shared by formal and casual cloaks. Wrangle up two cloaks in classic and you'll be able to do the same thing. I do agree it's a bit strange though. :)

Internally, Daggerfall uses an equip table that's 27 values long. Each index represents a position around the player's inventory equip screen. You can see the full table in this file, as the EquipSlots enum. Positions 14 an 16 both allow cloaks to be equipped, and I've confirmed they can be stacked in classic.

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